Garry's Mod

Garry's Mod

Black Mesa First-Person Animations
412 条留言
Limakenori  [作者] 3 小时以前 
Some anims are hands only and there's also a setting that swutches all anims to be hands only, you might to look into it if you have this issue with all anims.
Pineapple Gaming 4 小时以前 
I cannot see my body when the animation was played. Only my hands. Is that the only it or am I need to tweak something?
Limakenori  [作者] 10 月 26 日 上午 4:15 
There are a few settings that you can tweak, try them/
Nate_Freeruner (NATE) 10 月 26 日 上午 4:11 
when youre fighting. Theres this really stupid animation, in the middle of the fight when your health isnt even at 0, you fall asleep? and you wake up a few seconds later but by then its too late and youre already killed. Is there a setting to turn this off?
PNMCarrie7 10 月 19 日 下午 5:36 
Fun Blue Archives Player
< blank > 10 月 18 日 上午 12:30 
oh.
 OfficerΞeeb  10 月 17 日 上午 8:25 
its unfortunate how when you spawn with a modded weapon it will just spawn up straight and probably including the half-life vanilla weapons too
Limakenori  [作者] 10 月 17 日 上午 7:22 
I don't make anims for this.
< blank > 10 月 17 日 上午 7:15 
new idea: add a animation for drowning and dying.
a spooky sausage 10 月 5 日 上午 7:01 
maybe for it to be a fall animation and not a knock animation
a spooky sausage 10 月 5 日 上午 7:01 
is there a way to not get the really long get up animation? also is there a way to not get i really long get up animation with looking around after being hit simply by a combine? i think it is kind of bad to be mid fight and then punched, knocked over, look around for a bit, and then be killed because i was looking around. i think it is cool but not the right animation for being slapped. can there be a command to make them scale?
SpookyTexture 10 月 5 日 上午 6:54 
i wish this had a sort of changelevel-check system, cuz playing through the HL2 campaign maps with this is kinda annoying, specially when going through a changelevel trigger while in a vehicle
mongolian mongoloid 10 月 3 日 下午 10:51 
brother's the new datae
pumpkin 10 月 3 日 上午 8:41 
when i respawn
pumpkin 10 月 3 日 上午 8:40 
when i spawn a character and die it kills me in the animation
mohameden64 10 月 3 日 上午 1:54 
what pm are you using?
engineer gaming 9 月 22 日 下午 4:06 
NVM, i figured it out xD
engineer gaming 9 月 22 日 下午 4:05 
Hey Lima the Arc's Rad does not work for me LOL even after i had put the commands in, L0L
Limakenori  [作者] 9 月 22 日 上午 6:59 
Type "lima_xte_doorknock 1"
! { . Barney . } ! 9 月 22 日 上午 4:34 
how to do the knocking animaation? even tho i put it in cheats it says ' wrong arguments dude '
John Tech-Head 9 月 14 日 下午 1:04 
In spawn animation, the crowbar is just invisible
thechunkhunk 9 月 13 日 下午 3:10 
how do u knock?
everyconsolekid 9 月 9 日 下午 2:00 
thx for the help tho
everyconsolekid 9 月 9 日 下午 2:00 
Nm it was a feature of a different addon
Limakenori  [作者] 9 月 8 日 下午 11:23 
Disable other addons.
everyconsolekid 9 月 8 日 下午 5:19 
my cam is stuck at a standing height for all animations.
Boolerino 8 月 28 日 下午 10:50 
Any chance you could make this also apply to third person?
A07 8 月 28 日 下午 9:29 
its not working with the binds btw.
A07 8 月 28 日 下午 2:57 
how can i make it so i can spawn with the USP?
Lynx Void 8 月 28 日 下午 1:21 
could you possible add animations like the HEV inspect or alexs helmet animation?
Part 8 月 28 日 下午 12:18 
cant edit options in multiplayer servers
can you make it editable options and apply to all players and save that settings
Vivien 8 月 25 日 下午 11:19 
with the spawn animations, if you're using anything other than the vanilla weapon selector then you can't switch to any other weapons using the scroll wheel. the number keys work fine so it's not gamebreaking but it is kind of annoying for what's otherwise a really well-done addon
Orion 8 月 25 日 上午 11:15 
Will there be a way to configure how much damage is needed to trigger an animation? It's a little annoying when it triggers on so little damage at times.
Limakenori  [作者] 8 月 23 日 上午 9:07 
Yes.
ShadowD 8 月 23 日 上午 8:46 
player models look stretched when in animations?
Purplexion 8 月 22 日 上午 10:19 
could we get an option to disable the spawn animation on first spawn and only do it on subsequent spawns?
MrBleb 8 月 20 日 上午 4:20 
Не хватает Black list'а который можно настроить для предметов которые не должны выпадать (например SWEP hands из Jmod), как никак механика выпадения предметов при анимации очень крутая, но терять собственные руки которые являются SWEP'ом такое себе.
Limakenori  [作者] 8 月 20 日 上午 2:36 
I know, probably because these are first person animations.
Maqsud101 8 月 20 日 上午 2:22 
Its not looks good in third person.
Limakenori  [作者] 8 月 18 日 下午 11:02 
Idk what you're talking about
Frank Blaskovich 8 月 18 日 下午 10:13 
where was the death animations mod that went with this?
Limakenori  [作者] 8 月 17 日 上午 3:42 
Fix.
gm_Redlerman16 8 月 17 日 上午 3:17 
found these two errors, fix?

[Black Mesa First-Person Animations] lua/entities/xen_teleport_intro_bonemerge.lua:84: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. unknown - lua/entities/xen_teleport_intro_bonemerge.lua:84

[Black Mesa First-Person Animations] lua/entities/xen_teleport_intro.lua:528: Tried to use a NULL entity!
1. GetAngles - [C]:-1
2. unknown - lua/entities/xen_teleport_intro.lua:528
IndoReDino 8 月 14 日 下午 8:58 
I think it's really cool how the weapons drop when you get knocked down
levislaven02 8 月 14 日 下午 3:27 
What was the playermodel that you were using?
LetsgoahMakoah 8 月 12 日 下午 2:59 
I physically cannot bing this to the radial menu lol
Rogyface 8 月 10 日 上午 8:53 
gotcha :steamthumbsup: well if you ever want to fix it it just plays the respawn animation when you get out of ragdoll
Limakenori  [作者] 8 月 10 日 上午 8:46 
This mod is not meant to be used with mods that can change your view anyhow.
Rogyface 8 月 10 日 上午 8:40 
also breaks ragmod thx for the response
Limakenori  [作者] 8 月 10 日 上午 8:39 
Settings.