Stormworks: Build and Rescue

Stormworks: Build and Rescue

(Better Water) the hydrodynamic improvements mod (Standalone)
84 Comments
Rhino_Prime  [author] Nov 26 @ 9:44pm 
this mod still works, but i may try fixing some issues with the mod not loading after the save is reloaded.
joe.gauthier Oct 10 @ 11:42am 
I've been searching the whole workshop and I have to thank you for this mod
Gheorghe Garaj Auto ITP Oct 4 @ 12:57pm 
I had an idea you could test, but I don't know if it can work. What if you made a stormloader version of the mod? Available through Nexusmods for example, that might force the mod to always be active for all saves at all times
Gheorghe Garaj Auto ITP Oct 3 @ 4:16pm 
I see, no worries man, this ain't a job haha

is there any way to use this on a career save then? or do I have to stick to making new creative saves each time
Rhino_Prime  [author] Oct 2 @ 5:51pm 
so far ive not been able to find out how to fix that issue, sadly
Gheorghe Garaj Auto ITP Oct 2 @ 1:03pm 
oh also, the mod seems to stop working when reloading a save after game startup, is there a fix for this?
Gheorghe Garaj Auto ITP Oct 2 @ 11:33am 
cheers legend
Rhino_Prime  [author] Oct 1 @ 5:06pm 
wat :steamthumbsup:
Gheorghe Garaj Auto ITP Oct 1 @ 1:29pm 
can I just get a reply with a thumbs up?
daniela.pearson Sep 28 @ 7:54pm 
does this make sinking more faster like it used to be?
Rhino_Prime  [author] Sep 7 @ 12:47am 
ye :steamthumbsup:
.din.grogu. Sep 6 @ 6:19pm 
does this finally fix the issue with sea planes? will I finally be able to make a flying boat that doesn't need underwater propulsion to get airborne?
Rhino_Prime  [author] Sep 2 @ 7:46pm 
the1_oskar it changes how the water works, making it more buoyant
the1_oskar Sep 2 @ 4:30pm 
it is only darker what?
QbertTheKiller Aug 26 @ 3:34am 
@ploob alot of 454ss smaller ships tend to work with it, as well as pretty much any ship with thrusters on the very bottom (the ships with propellers on the back tend to come out of the water and over rev)
I invented brick rigs Hello Aug 19 @ 10:25am 
for now, i have been making my own ships to use with this mod. Anyone know of any workshop ships made specifically with this mod in mind?
wmtm09 Aug 17 @ 7:44am 
Its great and all for your ships, but any subs you have will not submerge easily. If you can get them to submerge its very difficult to get them to stay under or even float level..They will almost always be nose down if they stay down at all.
Rhino_Prime  [author] Aug 10 @ 8:00pm 
it should still work :steamthumbsup:
crocsforlife Aug 10 @ 2:16pm 
does this mod still work
hugoventer84 Aug 9 @ 6:45am 
OOGA BOOGA!
Mrflabbypants7 Aug 6 @ 4:57pm 
OOGA BOOGA!
泡菜先生 Aug 6 @ 5:50am 
When I close the game and open it again the boats just sink
ChettaCheeze Aug 2 @ 10:09am 
I have experienced a similar instance where the mod is, I think, slow to adjust the game when you load in? So, everything starts sinking, then by the time it catches up it's too late for the ships? Or maybe it just isn't loading at all? It has made for some hilarious situations and antics.

That aside. This mod is absolutely fantastic work. I would love to see this water become the water of Stormworks.
QbertTheKiller Aug 2 @ 8:05am 
does this mod still have issues? i saw there was a hotfix not too long ago, curious if that remedied the problems with the mod. i havent had time to experiment yet
Rhino_Prime  [author] Jul 17 @ 7:51pm 
but sadly I've so far found no way of fixing it, it seems to be a stormworks modding issue, so far but idk
Rhino_Prime  [author] Jul 17 @ 7:50pm 
I've been trying to find out why its been doing that too :steamthumbsup:
leonl0808 (GER) Jul 17 @ 6:50pm 
i have an problem that this mod sometimes just wont function and all my new creations with this mod just sink. idk what is causing it, but its very random and restarting the game mostly fixes it for that time.
Paranoid Android Jul 17 @ 4:35pm 
third for better sinking, my favorite part of this game.
gspatterson3 Jul 15 @ 4:22pm 
Every time i load one of my severs with the better water is disabling plz fix this
QbertTheKiller Jul 15 @ 2:26am 
i second what avalon said. if this mod could also make the rate of sinking a bit more, but idk how you get around air pockets.
Avalon Jul 14 @ 3:57pm 
facts, someone has to make a ''better sinking'' mod
qxvzol Jul 14 @ 2:01pm 
Not sure about the reduced drag but a mod to increase flooding rate (my greatest enemy) by 5 or 10x would be so cool for sinking ship roleplays. I am NOT waiting 5 to 7 business days for my ship to sink from 10,000 torpedo hits.
Afrociaal Jul 14 @ 12:46pm 
great mod man! only problem i have met is that hatches without a door dont close spaces off anymore like they used to but maybe it's just me
Skeeter80 Jul 14 @ 1:22am 
my boats actually act realistically, this is a game changer! too bad this change wasnt made a long time ago
renslipneo Jul 13 @ 7:26pm 
yea but hell prob fix the submarine issue soon
TheFlaminFire Jul 13 @ 6:43pm 
Quite a nice mod especially for ships and boats that are intended to carry other creations. Downside is submarines/submersibles designed for vanilla buoyancy dont work with this for obvious reasons. Still very nice to see ships float how they should.
renslipneo Jul 13 @ 6:09pm 
thanks so much for making this man i needed this
jack hofferson Jul 13 @ 6:08pm 
Making the water a bit darker , doing this would make submarine's much better for multiplayer , or fishing . cause an issue i don't like about the current shading / texture of the water is that submarines or fish can easily be seen from the surface ruining the surprise ethic of submarines and fishing
Rhino_Prime  [author] Jul 13 @ 12:05am 
you enable the mod in the mod menu when you make a new game :steamthumbsup:
BOT kowealc Jul 12 @ 11:17pm 
How do you get it into the game do you turn it on in the addon menu or smth?
phillydopey Jul 12 @ 6:12pm 
water is no longer syrup
Mr.Front Jul 12 @ 11:25am 
can you make a mod that reverts back to how water worked before the fluids update that broke sinking and some other things
Leonydas_245 Jul 12 @ 6:53am 
Thanks! I´ll give it a try
Rhino_Prime  [author] Jul 12 @ 6:16am 
not sure on that one :steamthumbsup:
Leonydas_245 Jul 12 @ 6:05am 
Does this mod fix large ships performance issues?
SniperTheWicker Jul 11 @ 7:06pm 
hey just a quick thing is to add maybe a better description i know it aint much but its a physics change so something to quickly read and understand what precicely it changes which will be helpful for people with many mods thx much love
peak@
Rhino_Prime  [author] Jul 11 @ 12:32am 
New Update to buoyancy to make it a bit less walst still making it better than normal game play :steamthumbsup:
Jorgee Jul 10 @ 4:29pm 
Bouyancy feels a bit high, could be tuned down a bit because my props start coming out of the water