Stormworks: Build and Rescue

Stormworks: Build and Rescue

(Better Water) the hydrodynamic improvements mod (Standalone)
84 kommentarer
Rhino_Prime  [ophavsmand] 26. nov. kl. 21:44 
this mod still works, but i may try fixing some issues with the mod not loading after the save is reloaded.
joe.gauthier 10. okt. kl. 11:42 
I've been searching the whole workshop and I have to thank you for this mod
Gheorghe Garaj Auto ITP 4. okt. kl. 12:57 
I had an idea you could test, but I don't know if it can work. What if you made a stormloader version of the mod? Available through Nexusmods for example, that might force the mod to always be active for all saves at all times
Gheorghe Garaj Auto ITP 3. okt. kl. 16:16 
I see, no worries man, this ain't a job haha

is there any way to use this on a career save then? or do I have to stick to making new creative saves each time
Rhino_Prime  [ophavsmand] 2. okt. kl. 17:51 
so far ive not been able to find out how to fix that issue, sadly
Gheorghe Garaj Auto ITP 2. okt. kl. 13:03 
oh also, the mod seems to stop working when reloading a save after game startup, is there a fix for this?
Gheorghe Garaj Auto ITP 2. okt. kl. 11:33 
cheers legend
Rhino_Prime  [ophavsmand] 1. okt. kl. 17:06 
wat :steamthumbsup:
Gheorghe Garaj Auto ITP 1. okt. kl. 13:29 
can I just get a reply with a thumbs up?
daniela.pearson 28. sep. kl. 19:54 
does this make sinking more faster like it used to be?
Rhino_Prime  [ophavsmand] 7. sep. kl. 0:47 
ye :steamthumbsup:
.din.grogu. 6. sep. kl. 18:19 
does this finally fix the issue with sea planes? will I finally be able to make a flying boat that doesn't need underwater propulsion to get airborne?
Rhino_Prime  [ophavsmand] 2. sep. kl. 19:46 
the1_oskar it changes how the water works, making it more buoyant
the1_oskar 2. sep. kl. 16:30 
it is only darker what?
QbertTheKiller 26. aug. kl. 3:34 
@ploob alot of 454ss smaller ships tend to work with it, as well as pretty much any ship with thrusters on the very bottom (the ships with propellers on the back tend to come out of the water and over rev)
I invented brick rigs Hello 19. aug. kl. 10:25 
for now, i have been making my own ships to use with this mod. Anyone know of any workshop ships made specifically with this mod in mind?
wmtm09 17. aug. kl. 7:44 
Its great and all for your ships, but any subs you have will not submerge easily. If you can get them to submerge its very difficult to get them to stay under or even float level..They will almost always be nose down if they stay down at all.
Rhino_Prime  [ophavsmand] 10. aug. kl. 20:00 
it should still work :steamthumbsup:
crocsforlife 10. aug. kl. 14:16 
does this mod still work
hugoventer84 9. aug. kl. 6:45 
OOGA BOOGA!
Mrflabbypants7 6. aug. kl. 16:57 
OOGA BOOGA!
泡菜先生 6. aug. kl. 5:50 
When I close the game and open it again the boats just sink
ChettaCheeze 2. aug. kl. 10:09 
I have experienced a similar instance where the mod is, I think, slow to adjust the game when you load in? So, everything starts sinking, then by the time it catches up it's too late for the ships? Or maybe it just isn't loading at all? It has made for some hilarious situations and antics.

That aside. This mod is absolutely fantastic work. I would love to see this water become the water of Stormworks.
QbertTheKiller 2. aug. kl. 8:05 
does this mod still have issues? i saw there was a hotfix not too long ago, curious if that remedied the problems with the mod. i havent had time to experiment yet
Rhino_Prime  [ophavsmand] 17. juli kl. 19:51 
but sadly I've so far found no way of fixing it, it seems to be a stormworks modding issue, so far but idk
Rhino_Prime  [ophavsmand] 17. juli kl. 19:50 
I've been trying to find out why its been doing that too :steamthumbsup:
leonl0808 (GER) 17. juli kl. 18:50 
i have an problem that this mod sometimes just wont function and all my new creations with this mod just sink. idk what is causing it, but its very random and restarting the game mostly fixes it for that time.
Paranoid Android 17. juli kl. 16:35 
third for better sinking, my favorite part of this game.
gspatterson3 15. juli kl. 16:22 
Every time i load one of my severs with the better water is disabling plz fix this
QbertTheKiller 15. juli kl. 2:26 
i second what avalon said. if this mod could also make the rate of sinking a bit more, but idk how you get around air pockets.
Avalon 14. juli kl. 15:57 
facts, someone has to make a ''better sinking'' mod
qxvzol 14. juli kl. 14:01 
Not sure about the reduced drag but a mod to increase flooding rate (my greatest enemy) by 5 or 10x would be so cool for sinking ship roleplays. I am NOT waiting 5 to 7 business days for my ship to sink from 10,000 torpedo hits.
Afrociaal 14. juli kl. 12:46 
great mod man! only problem i have met is that hatches without a door dont close spaces off anymore like they used to but maybe it's just me
Skeeter80 14. juli kl. 1:22 
my boats actually act realistically, this is a game changer! too bad this change wasnt made a long time ago
renslipneo 13. juli kl. 19:26 
yea but hell prob fix the submarine issue soon
TheFlaminFire 13. juli kl. 18:43 
Quite a nice mod especially for ships and boats that are intended to carry other creations. Downside is submarines/submersibles designed for vanilla buoyancy dont work with this for obvious reasons. Still very nice to see ships float how they should.
renslipneo 13. juli kl. 18:09 
thanks so much for making this man i needed this
jack hofferson 13. juli kl. 18:08 
Making the water a bit darker , doing this would make submarine's much better for multiplayer , or fishing . cause an issue i don't like about the current shading / texture of the water is that submarines or fish can easily be seen from the surface ruining the surprise ethic of submarines and fishing
Rhino_Prime  [ophavsmand] 13. juli kl. 0:05 
you enable the mod in the mod menu when you make a new game :steamthumbsup:
BOT kowealc 12. juli kl. 23:17 
How do you get it into the game do you turn it on in the addon menu or smth?
phillydopey 12. juli kl. 18:12 
water is no longer syrup
Mr.Front 12. juli kl. 11:25 
can you make a mod that reverts back to how water worked before the fluids update that broke sinking and some other things
Leonydas_245 12. juli kl. 6:53 
Thanks! I´ll give it a try
Rhino_Prime  [ophavsmand] 12. juli kl. 6:16 
not sure on that one :steamthumbsup:
Leonydas_245 12. juli kl. 6:05 
Does this mod fix large ships performance issues?
SniperTheWicker 11. juli kl. 19:06 
hey just a quick thing is to add maybe a better description i know it aint much but its a physics change so something to quickly read and understand what precicely it changes which will be helpful for people with many mods thx much love
peak@
Rhino_Prime  [ophavsmand] 11. juli kl. 0:32 
New Update to buoyancy to make it a bit less walst still making it better than normal game play :steamthumbsup:
Jorgee 10. juli kl. 16:29 
Bouyancy feels a bit high, could be tuned down a bit because my props start coming out of the water