颂钟长鸣

颂钟长鸣

Expanded Hunters Traps
15 条留言
cosmoplayer 7 月 10 日 下午 5:31 
thank you for explanation. unfortunately with better food mod i always lack of spoiled food
Void Kitten  [作者] 7 月 8 日 上午 1:03 
Gotta place them near boar spawns. Sadly, that be a bit hard to do. If we understand it right, we ordered the rate of likelyhood, from least, to greatest, so the first bait option is 10%, the second is 20%, then 35%, and finally 40%. boar, specifically, has 0.4 on the spoiled food, so might have better luck with that?.
cosmoplayer 7 月 7 日 下午 8:48 
everything works well except the wild boar traps: wherever I put them they catch nothing (I used wheat and potatoes)
wolonggong 7 月 5 日 下午 4:37 
BTW, excellent mod thank you
wolonggong 7 月 4 日 下午 12:22 
Hey how dare you expect me to read everything first before trying the mod!...heh.
Void Kitten  [作者] 7 月 4 日 上午 11:59 
Indeed it does Wolong, and we even wrote that, in our mod description, and what to do about it. ^-^
wolonggong 7 月 4 日 上午 11:40 
Mod reports a conflict with a few of your other mods, the hunting redux mods that increase the amount of boar/deer/rabbit/wolf
eglove 7 月 4 日 上午 10:34 
Almost every one of your mods make me think, "lol, what? ....I need this"
Void Kitten  [作者] 7 月 4 日 上午 7:57 
the mod menu was patched to be much better on Preview Branch. Might be best, to wait for it all to go to public, or swap over.

That said, we do see that garlic isnt harvestable now. interesting... Finna see why xD
cosmoplayer 7 月 4 日 上午 6:56 
i thought was this mod that block the harvesting, but was the nerfed update at the harvest mod
cosmoplayer 7 月 3 日 下午 11:50 
moved first in load order (all the hunter spawns below) and i confirm harvestin garlic only give seeds
cosmoplayer 7 月 3 日 下午 11:45 
for some reason is last on my order, but i'm pretty sure i've moved at first position.

anyway, this mod menu is orrible: it take 1-2 minuts just to appear, and anytime you change order it take another 30 second.
cosmoplayer 7 月 3 日 下午 11:40 
after i've installed it, when i harvest garlic i got only seed (almost all the time)
Void Kitten  [作者] 7 月 3 日 下午 7:10 
all of those map markers you see, were put there, by hand. they are not dynamically populated...

tldr: no, we cannot add spawner icons to the map, as they are not static. they move based on player actions.
cosmoplayer 7 月 3 日 下午 6:16 
this is the most unespected gift.
thank you
is it possible to add animals spawns marker on the map, like for garlic, minerals...?