Stellaris

Stellaris

Enigmatic Engineering: Fallen Empire Tech
15 条留言
isaac.w.rom 10 月 27 日 上午 9:50 
will this mod work if i turn it on in a existing save or does it have to be there from the beginning?
Myphicbowser 10 月 8 日 下午 3:08 
Finally, now I don't have to do several mental backflips to justify Dark Consortium every game "For the RP" I lie to myself as I slap a dark matter engine into my incorrectly built Mauler and watch it fly anyway
Jake the Snake  [作者] 10 月 2 日 下午 5:54 
Probably, but just in case put this mod in higher priority than Gigastructures. It only modifies the one txt file so the Gigastructure files should be fine.
Gordon Freeman 10 月 2 日 下午 4:39 
Is this compatible with Gigastructures?
Thirtyk94 9 月 19 日 下午 2:50 
Exactly what I've been looking for thank you!
Jake the Snake  [作者] 9 月 9 日 下午 10:03 
Shh, you're not supposed to know about those exhibits
SchizoRambling 9 月 9 日 下午 8:50 
How is a 200-year-old empire supposed to build ancient cryo-chambers "containing the long-expired remains of billions of alien specimens frozen long ago"?

Is this not just Britain and its museums?
Xeonzs 9 月 7 日 下午 6:20 
If I add this to an existing game where I already selected the AP, will I still get the benefits?
Schulzman117 7 月 19 日 上午 8:31 
finally found what i was looking for thankyou!!
Jake the Snake  [作者] 7 月 13 日 下午 5:10 
The unique buildings are:
Ancient Cryo-Chamber (from Ancient Caretakers)
Phased Empyrean Shrine (Holy Guardians)
and
Master Archive (Keepers of Knowledge)

Officially, they aren't buildable because they are unique to the empires that built them. How is a 200-year-old empire supposed to build ancient cryo-chambers "containing the long-expired remains of billions of alien specimens frozen long ago"?
Unofficially, it's because I didn't see any techs associated with them, and thus I couldn't make them buildable.
horse 7 月 13 日 上午 8:10 
What are the "unique buildings"?
Jake the Snake  [作者] 7 月 12 日 下午 11:51 
No problem! If you've got any questions or issues feel free to comment or message. I can't exactly playtest this much since the techs come so late and with some of the highest research costs in the game, so it's great to have feedback
Mistie 7 月 12 日 下午 11:43 
Thanks!
Jake the Snake  [作者] 7 月 12 日 下午 7:18 
Just the buildings and ship components, I'm afraid. The ships are a whole other beast, but mods like Zenith of the Fallen Empires, and (I think) Ancient Cache of Technologies add in buildable ships/shipsets. For a shipset-only mod that is compatible with 4.0, there is the Ascendant shipset mod, but its not 1:1 with FE ships.
Mistie 7 月 12 日 下午 2:59 
Will this mod add the fallen empire spacecraft? Or just buildings/ship components.