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报告翻译问题






Basically, your Sluice can already close when there is enough water downstream. However, this comes at the cost of water overflowing if you don’t have a Floodgate on top. This feature removes the need for a Floodgate. You set a height, and when the water rises above it, the Sluice releases the excess water (without this feature, it would have closed as soon as the downstream had enough water). It only works in combination with “Closed when downstream” (otherwise it would always stay open already). If the “Closed by Contamination” auto setting is enabled, that always takes priority, meaning if it is closed by contamination, it will stay closed.
Thanks for all the fun mods you have made so far, I wish I could came up with some as well, but it seems I am not able to :-)
As for the Source-Level Sensor, is it intended to be an exclusive feature for the sluice control?
If I do multiple parameters, like close on contamination level above 1% and open when upstream is above X, then this does not have an effect.
If was trying to use it in order to have some addtional path if a Moonson is kicking in or so.
I might use this wrong :-)
Or would I need to buld something with two sluices stacked then?
it is because of my small pool we see on the screen
We would like to formally clarify that recent reports of Dams not holding water were purely coincidental and in no way reflect the performance of HydroForma™ products. You may resume use with complete confidence, HydroForma™ stands by our unwavering commitment to aquatic integrity. — The HydroForma™ Public Relations Division