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报告翻译问题






The enemy UI should not stay mixed up after the domain is broken. It undermines fundamental principles, and even hides relevant information about frames and stuff.
I get that an experienced player would just know this stuff, but deliberately designing a character so that new players cannot face them because their game is not letting them play normally is too unfair.
TLDR nerf black flash damage, buff domain a teeny bit, make more clarity for new players (like a char guide or better codex) and pretty please add a way to hollow nuke. 9/10 mod
you're playing Gojo. Maybe speed it up or make it unblockable.
-Add some possibilities with blue and red, and increase the range of the traps which, when no chant has been made, really have a ridiculous range.
Honestly, I'm super excited for this character despite everything. I've been waiting a really long time for a Gojo character since the last one is no longer updated. I just hope he receives regular updates to try to balance him. Sorry if I was harsh, I'm just frustrated that I can't play him.
And it's just my opinion, you could disagree and that's okay, but some of theses complains have been made by others too, so it'll be great if you can take note of this :)
-Not enough movement/mobility, for a Gojo character, it's quite annoying. In the manga, he can travel hundreds of kilometers in less than a second. This is even more annoying since the character needs distance to set up, but can never flee or retreat very far.
-There's no way to merge a red and a blue that we've trapped to make a purple. That would be a great addition, and it's a nice reference to the manga.
It could make for some interesting mix-ups.
-The territory expansion isn't profitable enough. The concept is nice, but just adding a frame or two of lag on the opponent, for example, would make it really powerful. This is just an old trick that costs a lot.