Library Of Ruina

Library Of Ruina

Diceless
3 条留言
Andi2  [作者] 7 月 4 日 上午 5:59 
@mun I like the ideia, but doing so would require a complete rework of the dice roll system, since not only you would need to store the dice result you also require to somehow get that value and display it. The game code is already a mess in dice department, I tried to make other flavors of dice rolling but got frustated on doing it.
lobotomite 7 月 4 日 上午 2:05 
i have an idea, what about like dice rolls being determined once you start the scene? Like Evade is a 1~4, when you press start scene it tells you if it will roll 1, 2, 3 or 4
runhome 7 月 1 日 下午 3:17 
He actually did it, impressive