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Then there's the end where you hop on the Warthog. It's a bit of a missed opportunity to bring more allies into the mix there. I thought there would be more enemies incoming after I reached the Pelican landing zone. I rolled up there on the Scorpion thinking we were going to have another standoff with more firepower. One last push from the Covenant and we're king of the hill.
Nope. Fade to block and roll credits. We're done.
Aside from that small disappoint, the mission played out fine.
I was NOT a fan of the stooge crew of mauler brutes around every corner, I counted like 4 encounters and I was getting more annoyed by each one.
The sudden hunter jumpscare after the little tunnel section was a welcome change, but a single hunter pair doesn't really help the main issue; the enemy design and composition was really not all that engaging. Having such a massive canyon and NOT having snipers on the ridge boxing you in felt like a missed opportunity for frantic action.
I am interested in seeing more of what you're working on, and would love to give much more intimate player feedback if you want.