席德·梅尔的文明VII

席德·梅尔的文明VII

Matt's Civs: Ireland
33 条留言
mattwho  [作者] 10 月 26 日 上午 5:53 
firaxis still hasnt let us add custom models to mods, but my mods use a remap system designed by izica.
ireland's unique quarter uses the american railyard and spanish casa de contratación.
this minimises immersion-breaking, as buildings with identical models in different civs already exist for all the non-unique buildings, and theres a fair chance america and/or spain aren't in the same game as ireland anyway.
the alternative at the moment is to have empty plots for unique buildings, until firaxis lets us add custom models.
choza_roy 10 月 25 日 下午 1:36 
great work, excuse me does the mod has unique models? if not are you planning on addin them? does anyone know? i dont wanna loose immersion if i see twice the same building in different civs
Garebear 9 月 14 日 上午 9:48 
Thank you so much!
mattwho  [作者] 9 月 14 日 上午 6:04 
in the .modinfo file you can name 'references' and create action groups that are only loaded if those 'references' are enabled. anything referencing dlc content like ada lovelace or britain are put into action groups referencing those dlcs, so games without dlc ignore them, and games with the dlc use them. it's fiddly, though, and hard to test.
Garebear 9 月 14 日 上午 3:21 
Hey Matt! Idk whether it's more appropriate to reach out here or through Discord, but I wanted to ask how you got around the issue of not everyone having dlc, but you need to mention dlc content in the mod?
HowMuhKevinNah 8 月 4 日 上午 10:48 
This mod is preventing Modern Age from starting. I keep getting "Gameplay database failed validation! See Database.log for details."
mattwho  [作者] 7 月 20 日 上午 5:07 
hi! this was an issue with the sikh empire's alternate wincon, which has now been resolved.
christian.burgin 7 月 8 日 下午 10:23 
this is such an awesome mod, thank you!

had a weird issue where i couldn't earn any legacy points, and neither could the AI it seems, but only in the modern age. i would collect artifacts and it would never recognize me achieving any of the milestones.

hard to tell if it's because of this mod, but the legacy points worked normally in antiquity and exploration where i was playing base game civs, and they bugged out when i was playing ireland in modern.
mattwho  [作者] 7 月 8 日 上午 8:48 
thanks! this is what i needed. it's a dlc issue: these are hard for me to figure out because the fact i own the dlcs means the game sometimes manages to work even when i disable them. i'll release an update fixing this asap and comment again here when it's ready!
Shardik McDuck 7 月 8 日 上午 8:27 
@mattwho I looked at the data log and besides Foreign Key constraint failed x2, it talks about Ada Lovelace does not exist in leaders
mattwho  [作者] 7 月 3 日 上午 1:36 
hi! when you get a database error, if ur on windows, go to:
C:\Users\[Username]\AppData\Local\Firaxis Games\Sid Meier's Civilization VII\Logs
there, you can open Database.log in notepad, and let me know what it says so i can check whether there's a mod its conflicting with or an error with dlc compatibility.
Shardik McDuck 7 月 2 日 上午 9:53 
I have tried to play this mod and the Scotland civ as well but I never get past the loading screen and get a data log text. I would like to know if these mods are incompatible with certain other mods or if I need a certain dlc to play.
mattwho  [作者] 7 月 1 日 上午 6:21 
latest update is out and the celebrations should now be working! and wonder adjacencies are added for the UBs.
mattwho  [作者] 6 月 30 日 下午 4:27 
looks like the unique celebrations are bugged since 1.2.2. i'm looking into a solution for these. will update very soon with either a fix or a placeholder alternative ability for the great people.
i'll also include the wonder adjacency for the UBs.
bellls-worth 6 月 30 日 上午 1:30 
All buildings have an adjacency bonus for wonders. Maybe you could add that to Ireland's unique buildings
the mystery™ 6 月 29 日 下午 4:44 
the game probably doesnt like putting a decimal point on influence lol
the mystery™ 6 月 29 日 下午 4:41 
the culture and influence effect for state feminism crashed my game :(
a-dalton 6 月 29 日 下午 2:29 
Not sure if its my set up but anytime I try to activate State Feminism with Constance Markievicz, my game crashes when I hit a celebration. Any ideas?
Meltryllis 6 月 29 日 上午 11:19 
Hi Matt, i'm sorry if this is inappropriate to ask, but do you accept commission for custom made leader/civ?
big-ginger-1 6 月 28 日 上午 12:25 
Hi matt, Cracking mods btw! I have also had issues with celebration as Worker's Federation. I hadn't activated my statesman on that turn though. I've tried saving before and reloading, loading off the autosave. Running UI and your scotland mods
mattwho  [作者] 6 月 26 日 下午 12:02 
thanks for the detail: i'll look into a fix for this. for now as a workaround, try to expend your statesman units between celebrations.
Pogo the panda 0118 6 月 26 日 上午 11:36 
I'm having a similar issue with Worker's Federation, when I activate a celebration effect the game crashes. I'm using some UI and other Civ mods but nothing to out of the ordinary, My only guess is that I originally had the Elective republic government activated with it's celebration effect then changed my government with the great person.
Tadeusz 6 月 24 日 上午 9:54 
Yes, its still crushes. I use UI mods.
mattwho  [作者] 6 月 24 日 上午 6:29 
that's unusual - it's no different to any other government and just provides a standard bonus as its celebration.
did it still crash when you loaded an autosave and repeated the same action?
are you running it with any other mods?
Tadeusz 6 月 24 日 上午 6:14 
Great work! It was fun to play, unfortunately game crushed when adopting semi-presidentialism
german-d 6 月 24 日 上午 5:24 
I just want to say, that you do amazing work, giving us already first new Countries to play with.
mattwho  [作者] 6 月 23 日 下午 4:34 
not yet! but hopefully. firaxis still hasn't given us the tools to do a lot of what we need to do for mods.
thanks to izica and some creative workarounds, i've managed to make my mods relatively complete, with models for units and buildings, despite limitations.
but some things, like fully custom models, music, custom improvements and wonders, just still arent possible.
Vicugna Pacos 6 月 23 日 下午 4:30 
Custom music?
Barisurai 6 月 23 日 下午 3:56 
Nice mod, well done lad!
mattwho  [作者] 6 月 23 日 下午 12:40 
current limitations to modding mean we can't add wonders yet, unless they lack unique aesthetics. the planned wonder for ireland is trinity college dublin, which will be a culture version of the oxford wonder, and for balance ireland temporarily receives +33% production towards oxford university as a placeholder until this new wonder can be added.
Maplefrost 6 月 23 日 下午 12:30 
Could you give them The Spire as a wonder?
mattwho  [作者] 6 月 23 日 下午 12:19 
hey! i found the issue and it's now been fixed in the latest version.
Heresy Enthusiast 6 月 23 日 上午 11:54 
Hey, the "Beyond the Pale" civic is causing every settlement, even those not on a navigable river, to generate a treasure fleet worth +10 points each in my game. I ended up getting something like 1k gold per fleet. I played Songhai in the exploration era and so it seems to have kept that ability and added it to the civic.