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ireland's unique quarter uses the american railyard and spanish casa de contratación.
this minimises immersion-breaking, as buildings with identical models in different civs already exist for all the non-unique buildings, and theres a fair chance america and/or spain aren't in the same game as ireland anyway.
the alternative at the moment is to have empty plots for unique buildings, until firaxis lets us add custom models.
had a weird issue where i couldn't earn any legacy points, and neither could the AI it seems, but only in the modern age. i would collect artifacts and it would never recognize me achieving any of the milestones.
hard to tell if it's because of this mod, but the legacy points worked normally in antiquity and exploration where i was playing base game civs, and they bugged out when i was playing ireland in modern.
C:\Users\[Username]\AppData\Local\Firaxis Games\Sid Meier's Civilization VII\Logs
there, you can open Database.log in notepad, and let me know what it says so i can check whether there's a mod its conflicting with or an error with dlc compatibility.
i'll also include the wonder adjacency for the UBs.
did it still crash when you loaded an autosave and repeated the same action?
are you running it with any other mods?
thanks to izica and some creative workarounds, i've managed to make my mods relatively complete, with models for units and buildings, despite limitations.
but some things, like fully custom models, music, custom improvements and wonders, just still arent possible.