Stellaris

Stellaris

Engineers of Life - Lite Redux 4.0.21 - Early Beta version 1.0
33 条留言
GnoSiS  [作者] 10 月 11 日 下午 3:17 
@Jub yeah... will expand this with the next version
Jub 10 月 11 日 下午 3:16 
I’ve noticed it doesn’t work if you’re a machine intelligence, I assume that’s intended?

It’s obviously not game breaking but it was a cool roleplay I was trying since they have the pre sapient seeder civic
GnoSiS  [作者] 9 月 15 日 下午 9:59 
no
davischance6 9 月 15 日 下午 1:16 
do i have to start a new game
Monke 8 月 8 日 上午 7:20 
oh okay, thanks
GnoSiS  [作者] 8 月 8 日 上午 7:18 
@Monke this is not the focus of the mod. If you want more flora and fauna as your fleets, search for other mods.
Monke 8 月 8 日 上午 7:15 
@GnoSiS give it a try (worth questioning this)
GnoSiS  [作者] 8 月 8 日 上午 7:13 
@Monke perhaps, but I never played that. This mod is just for pre-ftls.
Monke 8 月 8 日 上午 7:10 
@GnoSiS didnt the original mod say you can use like Void clouds as your fleet? (i only give that as a example cuz the original it doesnt let you)
GnoSiS  [作者] 8 月 8 日 上午 6:03 
@Monke Functionality like that is in the base game, and I don't think it matches the mod
Monke 8 月 8 日 上午 2:10 
Like the original did
Monke 8 月 8 日 上午 2:10 
friends*
Monke 8 月 8 日 上午 2:09 
Will there be a way to make ftiends with other type of space faunas like the ether drakes, the black hole abomination, etc
Monke 8 月 8 日 上午 2:08 
Aw
GnoSiS  [作者] 8 月 7 日 上午 6:11 
@Monke No, it doesn't.
Monke 8 月 7 日 上午 5:06 
i am curious if this mod adds the leviathans back through ascension perks
GnoSiS  [作者] 8 月 3 日 上午 11:09 
@Blazing Devil: I think I am the third? remake/maintenance person here. There are other more complete packages on this endeavour. I plan to just support minimally the creation of pre-ftls, anf this mod still needs work - although it basically works for that.
Blazingdevil 8 月 3 日 上午 11:00 
this mod is still alive? its been years since i have used this. thank you so much for continuing to keep this alive.
The_Illusive_Man22 6 月 28 日 上午 6:32 
@Bruce10101 Original Mod Author Here.

In theory it is possible, give to them a +in relations is "easy" - but mods is the sense "you create something and broke another thing"
GnoSiS  [作者] 6 月 27 日 下午 12:59 
@Bruce I don't think that's moddable
Bruce10101 6 月 27 日 上午 11:58 
Any way/plans to make it so pre-ftls you seeded may react once they become fully aware and learn you seeded them (if not for the lite, then the full version)? Something like starting off with a relations bonus or sharing tech is more effective with them, or a different relations if their ethics would dictate it? (EX: a xenophile is static to meet you while a xenophobe starts off distrusting you or smth)
RutraNickers 6 月 26 日 下午 6:00 
Just to make the mod more focused on a type of Empire instead of being a tech that's accessible for everyone, since the original mod stuff was locked behind a new Origin from what I remember.
GnoSiS  [作者] 6 月 26 日 下午 5:30 
@rutra The second option sounds more appealing, but why are you so inclined in having a civic?
RutraNickers 6 月 26 日 下午 5:22 
@GnoSiS How about you needing this civic to be able to research the tech instead? Or having the civic gives this tech as a permanent option to be researched?
GnoSiS  [作者] 6 月 26 日 上午 7:54 
But I understand the desire to start with that capability
GnoSiS  [作者] 6 月 26 日 上午 7:53 
@rutranickers That might bee too strong since doing it at the start would allow you to create pops . It may need severe balancing or other restrictions, like not permitting invasions.
RutraNickers 6 月 26 日 上午 6:25 
Honestly the entirety of the original mod is basically in the base game now. What I could suggest is making this a new civic that gives you both the option to seed new colonies and that gives you a boost to Unity for each pre-ftl within your borders, while changing the admin jobs to give Society research instead of Unity.
GnoSiS  [作者] 6 月 23 日 上午 6:25 
@the illusive man: thanks for the link. My version strives to be minimalist, doesn't touch any game files, and be 100% modular. Not competing with it, the mod is great!
The_Illusive_Man22 6 月 23 日 上午 5:08 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2966912224&tscn=1750547080

Originial Updated and Mantainted Version above, if you are interested!:steamthumbsup:
GnoSiS  [作者] 6 月 22 日 下午 4:40 
@kerrigan: That is not part of the plan. I may do specific things that are truly missing from 4.0 and are in theme with this, but even those will be sub mods.I still need to put some time to finish this first - it's bare bones.
kerrigan1603 6 月 22 日 上午 7:34 
Basically an entirely full version with all the features & bells & whistles.

Engineers of Life 3.9 - Legacy - Revived
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3000826774&searchtext=Engineers+of+Life
GnoSiS  [作者] 6 月 22 日 上午 4:05 
@kerrigan What feature would you like to be added the most?
kerrigan1603 6 月 21 日 下午 7:27 
Thanks for updating this lite version of the mod, when can we expect an update of the full version mod?