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Rapporter et oversættelsesproblem
Not sure if I will be able to patch this out today (might not have the time to hop in editor), but in Version 1.7:
I will attempt to address it, and cover the bases of other potential areas where that same maneuver could be pulled off as a bare minimum hot-fixing
Depending on how long it may take, I will also attempt to address the spotty lighting across sectors some more, still trying to dial in brightness and then recalculate the point lights to be reflective of the updates
(Worst case scenario, 1.7 will address hot-fixes, and then 1.8 can be the lighting pass 2.0- so that if the new lighting set-up makes things worse, then there will be a roll-back possible to maintain things.)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3494819977
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3494820201
Fingers crossed, since I thought that before.
Thank you for the information.
(essentially not giving a highlight or any breakable icon)
Was a poor decision in hindsight, and luckily has been updated to be more reflective of what would actually make sense to the player!
(Thank you again for the feedback.)
idk how people keep getting stuck on the breakable door though, its the first thing you encounter in the vanilla game lol