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报告翻译问题






https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3603454839
When testing this in a long-term game, it seems to become worse over time.
But I think it's the Divine menu itself because my current playthrough does not have this mod, and yet I am experiencing the same problem.
Of course, you can extract the files and add them to your own mod, or include a link to the mod in your description — or do neither. As you wish! ☺︎
watch out though it's a few months out of date, might still work but you never know
SO I will try messing with the load order, but to try and give you a more detailed explanation, what happens is anytime someone is inspired to make jewelry, I can fund them, BUT there's some kind of break where the window for when they ask WHAT kind of jewelry to make, a ring, brooch, etc, never comes up. So the crafting process goes on and when its finished its a "success" but nothing is made.
I've actually forgotten how Vanilla crafting works at this point. I'll try testing again and see if it comes up again, ill get actual screenshots. Thanks for your patience
If not, can you share a screenshot of the text related to it, or write me a good chunk of the exact specific sentences the window for that jewellery crafting action displays ? (so that i can look for it in the loc files easily and track down the issue)
thanks in advance !
However, this mod seems to break the crafting of Jewelry completely. Every time i commission a artist to make jewelry, it never prompts me what KIND of jewelry, and so, nothing is produced.
This item's visuals are as a wall banner as per its vanilla internal name, and uses the reliquary 3D as Reliquary is what it used as a placeholder (before the mod)
I'm glad you solved your issue anyhow
It's this mod and another that caused this issue, here prolly the legacy and the new
you're welcome to make an exhaustive list of the icons that seem unfitting to you
constructive feedback is always welcome
1. Is this a new save
2. What is your mod list and load order
3. You are seeing colored silks for all items or you meant to say that the only items that have icons are the silk ones ?
But if you're allergic to AI that's fine, I mean every man to his opinion. Personally I think the is kinda what AI was made for. 4k icons would be quite insane to do by hand
So all your items are missing the 2D art right ? No exception ?
You can send me a Friend request to share the screens !
If it's a new game, could share screenshots of the missing items please ?
I left them because I might work with them later on, however, it does not affect the mod in any way as an actual error that would make it not work
There are countless mods that make errors pop because of the kind of missing references that do not prevent them from working
Will look into the combat phase events thing though. I'm off for 3 days so it will have to wait.
For the rest well, just ignore i
The artifacts_variations_visuals reference multiple .dds files that do not exist such as medallion_*.dds or goblet_*.dds or frogspawn_jar.dds. There are many others.
Just look at the error log and it shows all the errors. This is all the new version.
Cabinets and Gobelets are in the mod with their variations.
Character modifiers for phase events ? This mod does not deal with character modifers whatsoever, only eventsfile to replace the artefacts visuals where needed
Have you come across missing icons for the mentionned items ?
This is not a mere update of the older version, it's a revamp, so it stands on its own.