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This pretty much follows the intended solution, just without using the fans cause they don't stick cubes to the wall anymore.
Somehow on my playthrough i had a cube floating mid air, that saved me 1 cube overall but i reckon it is possible to do without the bug
That one made my day lol
- using the jammer from Infiltration toward Spark
- avoiding the cancelling of the replicator (which also requires the key),
- setting up a few beams from different puzzles
- getting to the swtich somehow
I just go up the stairs, put the cube there, go on top of it and aim at the plasma portal for the star. Takes a few seconds to aim but it works like a charm. Depending on the cube placement it might be hard to replicate though. Upping the walls a tiny bit won't hurt.
I'll check the other puzzles later, so far this campaign is great!
Been playing this for a little bit, and I believe I found a couple unintended solutions.
edited to add spoilers
Box Padlock : i can jam a cube into any connector above the blue receivers. I even got 2 of them like that on one playthrough, so 8 remaining cubes to deal with the other 2 lasers makes it trivial. I believe that is far from intended. Even getting 1 there leaves 3 cubes per beam so permanent blockage or red beams.
Sure it's not as fast as the intended solution, but it sort of breaks the puzzle too much.
It is somewhat finicky but not that hard to do once you jump into the plasma portals that block red beams. (this happens partly because of the purple plasma wall above somehow, and mainly because that location is reachable)
And I recorded a video in case you wanted to see what executing it looked like.
This is also only possible because I have exactly 10 cubes. With just one less, my cheese wouldn't work at all.
I thought about raising the beams so 10 cubes wouldn't be enough to block all of them, but that would also change the timing of the lock.
And I guess you could also add a fan to blow the blocks off.
But it is a funny solution and picking a lock is pretty thematic, too.
Plus, you did say something about anything that seems janky being obviously intended. :P
After looking at it, the easiest way to prevent this cheese would be to move the fans further away from the wall. To set the first block down I have to stand on two others, and the only way to get all ten up is by floating up with them on the fans. If I can't reach the blocks on the wall while I'm floating, this isn't possible. That said, I also tried to do something similar on the other side first, and moving the fans closer to that side might reveal a totally different cheese involving putting blocks on the diagonal plasma doors.
You could also come up with another way to slow the player down.
Hint 1: Use the connectors to intermittently power both receivers on and off, both receivers at the same time
Hint 2: One connector goes linked with the red source and the static connector
Hint 3: Second connector goes linked to the first connector and the static connector such that the laser intercepts to form a "blinker"
Hint 4: Third connector is linked to the second connector and the blue receiver such that it intercepts the laser and forms a "blinker"
Solution: https://youtu.be/TM2Ne1YtxOw?si=VPzNzQ0OstFgMdCB