Brutal Orchestra

Brutal Orchestra

In Hell We Live, Lament
13 条留言
I Z 8 月 24 日 下午 1:07 
i'm excited to see future sinners both because i want to see how they play and because the orchestrafied designs are so fucking awesome
I Z 8 月 24 日 下午 1:06 
this so good
AmourphosBlob14  [作者] 8 月 2 日 上午 8:31 
I hope so. 😭
Malphas 8 月 2 日 上午 3:59 
But will this attract the Project Moon fans by the dozen?
dadragon357 7 月 31 日 下午 11:19 
Fractured sounds great!
AmourphosBlob14  [作者] 7 月 31 日 下午 11:04 
Maybe “Punctured” or “Fracture” would be better?
AmourphosBlob14  [作者] 7 月 31 日 下午 10:15 
Unless I come up with a better name, then it'll probably remain as Scabs. I can't really keep it as Rupture for a reason.
dadragon357 7 月 31 日 下午 10:02 
Also, something about rupture being called scabs kinda puts me off, any chance for a rename?
dadragon357 7 月 31 日 下午 10:00 
Pigment tray being full is something I didn't consider, sinking is way too slow to get value in normal fights otherwise. Still kinda annoying losing lucky pigment most of the time.
AmourphosBlob14  [作者] 7 月 31 日 下午 9:53 
Due to Sinking's main function of dealing bonus damage when the generator is at 0%, you can stack up a ton on your targets and effectively use it as a nuke. Remember, if your pigment tray is full the generator is also set at 0%. Most Sinking items tend to apply a lot of the effect as well, best to capitalize on it quick.
dadragon357 7 月 31 日 下午 9:50 
How is sinking supposed to be considered useful?
Shark Noises 6 月 18 日 下午 11:03 
keeping a close eye on this one :steamthumbsup:
AmourphosBlob14  [作者] 5 月 27 日 上午 10:40 
Make sure to leave feedback as this develops!