GROUND BRANCH

GROUND BRANCH

Benelli M3A1 - ADF LAND 159 Combat Shotgun [1035.1]
12 条留言
Prodigy  [作者] 8 月 8 日 下午 1:58 
Updated to 1035.1! Includes the choice between Black Anodized and FDE Cerakote finish now.
Prodigy  [作者] 5 月 25 日 下午 6:37 
You’re welcome! I think I know the sights that were causing the problem. The recent hot fix broke those, too. But it wasn’t a supported method, so it was bound to happen.
MARSOC.AR 5 月 25 日 下午 5:44 
Instead of using some mod sights i use orginal, the problem is no longger happening, thank yo Prodigy
Prodigy  [作者] 5 月 25 日 上午 8:47 
I only ask because when I'm troubleshooting a gun, I try to start with the most basic setup and work my way up. I just tested the M3 with nothing on it and it worked fine.
Prodigy  [作者] 5 月 25 日 上午 6:56 
Can't speak to the M870, but what sight are you trying to use on the Benelli?
MARSOC.AR 5 月 25 日 上午 3:04 
Hey Prodigy
I meet some tech issue of kit"NoTeam“ can not be load
it happends to both M870 and M3 benelli
Prodigy  [作者] 5 月 24 日 下午 2:44 
Oh yeah, in case the FDE isn’t everyone’s style, I will be adding an all black version when the SDK gets updated with skin selection.
Prodigy  [作者] 5 月 24 日 上午 9:56 
No problem! Thanks for checking it out!
TheDuckKnows 5 月 24 日 上午 9:50 
thanks!
Prodigy  [作者] 5 月 24 日 上午 9:49 
Great question! I'm not sure it's doable since semi-auto and pump action shotguns are two separate skeletons in the game. The person that did a SPAS-12 ran into the same problem, but they did separate pump and semi-auto versions, I think.
TheDuckKnows 5 月 24 日 上午 9:40 
isn't it possible for the M3 to swap between pump-action and semi auto? is that outside of what can be done with the sdk? great model btw.
Prodigy  [作者] 5 月 24 日 上午 8:09 
NOTE: I should specify that this does not breach doors. The "specialized roles such as breaching" is just part of the PR spiel for it. But maybe once the devs add that functionality in. They've had breaching rounds in the SDK for a long time, but not the logic for it.