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There are resource buildings, but no additional slots.
But i can't guarantee this one work with SFO. I'm not using SFO and i don't plan to make a compatibilty patch for it. But if someone does it i'll give my blessings.
eight peaks, skavenblight, hellpit, nagaroth, lothern, nuln, altdorf, couronne, the black piramid, nan gau, zhar nagrund, itza,
Coal increase livelyhood of dwarfs around itself (growth and public order.) and strengthen forges ( weapon strength and armor.)
About Gromril my main objective was buildings to gift items every 3-5 turns. Grey, green and blue items respective to each levels. But i don't even have sliver of a knowledge about scripts. So right now its onhold. Right now its only give faction wide recruit rank, weapon strength and armor.
I'm planning to add silver as resources and maybe copper/tin as well. All is on planning phase yet.
But right now i'm working on a second mod, Dwarf's Mining Operation, carrying this resources to deeps and expanding it around 8-9 other dwarven hold. Trying to establish lore friendly resources around the other dwarven holds. (for example Karak Eight Peaks with gems, gold, gromril and silver.)
I removed them, only leaving Coal for it to show up.
After testing a bit i found out the gemstones was not in The Old World campaign, i added it as well. But with this, the province had two marbles and two gemstones. Which that means they are even more stronger now. I'm considering to remove them, but i'll decided to wait some feedback.
Anyway, great mod, thumb up !