武装突袭3

武装突袭3

Hypoxia Mod
23 条留言
Hugh Mungus  [作者] 8 月 22 日 下午 7:52 
@marchie Just updated it. Please let me know if you experience any issues!
marchie 8 月 22 日 下午 7:26 
could we request for a key please?:steamthumbsup:
Hugh Mungus  [作者] 5 月 10 日 上午 8:37 
@Zsombi This is KAT and ACM supported.
Zsombi 5 月 10 日 上午 5:51 
is this in kat, or is it kat supported?
Hugh Mungus  [作者] 5 月 9 日 下午 8:46 
@RookiePirate Still in beta, but we'll get there eventually
RookiePirate 5 月 9 日 下午 8:15 
Mungus when the JOB APPLICATION and FUNCTIONAL MEMBER OF SOCIETY mod is cuming
Hugh Mungus  [作者] 5 月 9 日 下午 4:53 
@BakedBeans Stay tuned…
BakedBeans 5 月 9 日 下午 4:47 
mr Mungus, when can we expect the Arma 3 sex mod compat for this?
Hugh Mungus  [作者] 5 月 9 日 下午 4:21 
@marcosjuega707 Yes, I’ve tested it, and it works with KAT Medical.

You’re right, and if you check out the discussion I posted titled “Configurable Unconscious Time,” you’ll see the rough roadmap I have for the mod.

To go into more detail here: I plan to add more modularity and features over time. Users will soon be able to specify a fixed time before a player becomes unconscious from hypoxia (e.g., 30 seconds). The default will remain at 0 seconds, similar to the current implementation.

There will be a toggle in the settings to choose between using a fixed time or calculating the time based on altitude. I also plan to include a scalar value to allow even further adjustment. Additionally, I’m looking into reflecting hypoxia effects in the ACE SpO2 values for added immersion.

I’m also considering adding visual and possibly sound effects to enhance immersion, with the option to toggle them on or off in the settings.

Thanks for your feedback!
marcosjuega707 5 月 9 日 下午 2:52 
you could make the SpO2 lower the higher you get or the longer you are on the air, or just get instantly unconsious to not make unesesary code that might get broken with KAT updates
marcosjuega707 5 月 9 日 下午 2:49 
hey, does it work with KAT medical?
Hugh Mungus  [作者] 5 月 9 日 上午 1:19 
@Basil I’ll definitely look into it. Thank you for your suggestion!
uniqueusername12398676 5 月 9 日 上午 12:44 
Can I suggested making this a pull request on the ACE Github? I feel like the ACE team would actually be all good with this becoming part of the mod.
Hugh Mungus  [作者] 5 月 8 日 下午 11:48 
@Nuclear Python Always gotta be prepared :steamthumbsup:
Hugh Mungus  [作者] 5 月 8 日 下午 11:47 
@Xeno I’m very happy to hear it!
Nuclear Python 5 月 8 日 下午 11:33 
was in a unit ran by the guy that made this, taught me the importance of having a kit premade for certain types of missions
Nucleus U_U 5 月 8 日 下午 8:50 
Immersive mods always keep arma 3 a great experience thanks
Hugh Mungus  [作者] 5 月 8 日 下午 4:17 
@gregjlanders Thank you very much!
Hugh Mungus  [作者] 5 月 8 日 下午 4:17 
@Seathre, I appreciate it!
gregjlanders 5 月 8 日 下午 3:55 
I don't use ace but I'm still going to say this is clearly a very good mod, thanks!
Seathre 5 月 8 日 上午 11:55 
Surprised ACE doesn't do this already. Very cool.
Hugh Mungus  [作者] 5 月 8 日 上午 10:16 
@nanner, thanks a lot man!
nanner 5 月 8 日 上午 8:38 
Nice!