Garry's Mod

Garry's Mod

Zombie Town
8 条留言
Aaron121610 11 月 13 日 下午 2:23 
a clean version without the zombies and scripted events would be sweet too
Aaron121610 11 月 13 日 下午 2:22 
this would look badass during sunset
noewaeda 11 月 7 日 下午 8:55 
it's cool, but quite rough around the edges.
sometimes it felt a little bit directionless, like a maze. i got lost once and had no idea where i was supposed to go.
you could also use more invisible walls, in the area where you have to find batteries, i just walked right up a log and over the gate, skipping the entire sequence.
at one point grigori's voice script broke too. i could see the subtitles, but he wasn't speaking.
the optimization in the campaign isn't great either, though it's pretty hard to do that when the entire map is on a flat plane.
with that said, the visual style is nice, even if it's a bit empty in some places. i think some of the buildings are just too BIG, and it ends up making the textures look weird.
i liked how the zombies were hiding behind the tombstones in at the end
bush boi 5 月 21 日 上午 9:11 
i wish u used more hl2 beta textures
SkullCiopath 5 月 20 日 上午 4:30 
Too bad this map don't have any Ai Nodes.
GermanTanker131 5 月 11 日 下午 1:41 
Darn. Thanks for letting me know.
ManFr0Mars  [作者] 5 月 9 日 下午 10:40 
yes
GermanTanker131 5 月 6 日 下午 6:41 
I'm assuming the missing textures are from not having CSS or E1/E2?