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报告翻译问题
The Allied shamblers faction will now be set as an ally upon save load.
You need to remove the faction from your game via save editing and add them again via VEF for them to generate correctly.
Fix:
Grave digger won't have a chance to spawn "fake dead" pawns.
Fixed an issue in the code causing grave digger to spawn 8 corpses instead of 9.
The intended behavior of shamblerification is that it turns the target into a shambler and assigns them to the faction.
I'll try altering the code to force the pawns to die on spawn, the hediff approach seems to have issues from what you're telling me.
as for grave digger that's weird, which version are you using the mod on?
Glad to see what you will come up with.
Glad you're enjoying the mods!
I'm considering making paths for odyssey but I have no idea on what to do so far, I'll keep playing the DLC and maybe something will come up!
Thank you for the update to your Many Paths! :D
They are amazing additions to the game. On a parallel curiosity, are you going to be planning paths related to Odyssey?
Grave digger is supposed to be a 3x3 radius psycast causing 9 corpses to appear, that was always the behavior of that ability, maybe you're using a mod that alters range based on psychic sensitivity? I do get 9 corpses in my game.