安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I think a mod that optimizes CompProperties_Refuelable to tick less often is super useful for things like this.
only 1 problem which is already mentioned - after starting/restarting rimworld you have to load your savegame twice. Because at first load evrything will be turned off and require wood/etc like this mod isn't installed.
Save and load again is fixing it.
<thingDefs>
<li>Campfire</li>
<li>SwampCooler (or whatever it is)</li>
</thingDefs>
I'll try to add that feature when I've got time and figure out how that works
Also, for anyone out there, the description doesn't say it specifically, but this is safe to remove from your save.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3202008037
If you would like to officially integrate it I am happy to send it over. Link below:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3478639242