DayZ
iM7s_DrugRunning
188 条留言
iLLManner$evs  [作者] 10 月 27 日 下午 11:12 
@Kyze420 -- Thank you, I'm glad you like it. If the workstations (i.e. pill presses, etc.) aren't providing the prompt to craft, please ensure you have updated the CraftingPlusConfig.json file in your server profiles configs with the version included in the mod folder under `required_jsons`
Kyze42O 10 月 25 日 下午 4:43 
Great mod tho for me neither of the pill press's are working not quite sure what i did wrong there not a game breaker tho this mod adds so much to be killing time with thanks for the time and work you've clearly put into this.
iLLManner$evs  [作者] 10 月 19 日 上午 1:07 
@sicckarri -- The production table is primarily for crafting bricks and bundles of pills. The bud zips can be handcrafted by combining two single buds of the same strain and following the craft prompt, same as you would combine a knife and clothing to craft rags. Any other questions feel free to reach out.
sicckarri 10 月 18 日 下午 11:12 
We have been testing it on our server, everything is great but the production table won't allow us to bag or make bricks of the bud. We grew it, dried, trimmed, added to the table, and there is no prompt for ziplock bags or duct tape to be used. I tried undried, other strains, force spawning a static table and using the one from the kit. Running out of ideas as to why this wont work...
EarthWormJim90 10 月 6 日 下午 1:17 
thank you fella i will keep you updated on what i do if i do decide to do the script i will put it in the discussions in case others want to use the table as well but i think i will leave it how it is
iLLManner$evs  [作者] 10 月 5 日 下午 1:59 
@EarthWormJim90 -- Sounds good, yeah give it a go and see how it pans out for you. If you need any assistance or have questions along the way feel free to reach out. Hope you enjoy.
EarthWormJim90 10 月 4 日 下午 7:02 
i was going to make a script for it to work with the CP packaging system but thenm i thought to myself its wastimg what you and your team has worked on but i have come to the idea of use both mods as long as theres no issues etc and make your mods higher in prices as you have to do more work. or i might get rid of CP/DP completely. looking forward to all the new goodies to mess with xD
iLLManner$evs  [作者] 10 月 4 日 下午 4:43 
@EarthWormJim90 -- Glad you are enjoying it. Far as making the packaging process for cannabis bricks similar to CP, we won't be doing so. With that being said, I'm confident that the experience will be straightforward and enjoyable.
EarthWormJim90 10 月 3 日 上午 4:53 
ok fella thank you. i love the look of it and looking at doing some testing once ive rebuilt my server. also would it be possible to make packing the weed to be the same as i think its DP that has the table and vaccum etc
iLLManner$evs  [作者] 10 月 2 日 下午 7:32 
@EarthWormJim90 -- As far as I know, there should be no conflicts with CP/DP. However, compatability - no. The drugs in this mod will not function with the workstations/items from CannabisPlus/DrugsPlus and vice versa. So, running them all at once would most likely cause confusion for the end user.
EarthWormJim90 10 月 2 日 下午 6:22 
do you know if its compatible with Cannabis Plus and Drugs PLUS
iLLManner$evs  [作者] 10 月 2 日 上午 9:10 
@ShinkyWompWomp -- This one I am unaware of, but we're working on some changes to the grow tent for the next update. As is, there should be no mod conflicts for this, it's utilizing the vanilla slot name.
ShinkyWompWomp 10 月 1 日 下午 7:24 
Having a problem attaching car battery to the grow tent. Any idea what could cause this or any mods that could conflict?
iLLManner$evs  [作者] 9 月 25 日 上午 1:15 
@McDubbzy-TrovoLive -- Effects are currently in the mod. I do plan on expanding upon them further for a few of the different drug types and adding additional ones as well going forward.
McDubbzy-TrovoLive 9 月 24 日 下午 4:07 
Is there any chance in the future that you will be adding effects and benefits to cocaine or other yummies?
iLLManner$evs  [作者] 9 月 23 日 下午 6:59 
@Sturgill Dougherty -- Yes, most of the products have player effects. Definitely check those out!
Sturgill Dougherty 9 月 23 日 上午 11:01 
Can you use the products? or are they just cosmetic items meant only for rp and economy
iLLManner$evs  [作者] 9 月 18 日 下午 3:09 
No problem, any other questions feel free to reach out and ask. Hope you are enjoying the mod. 👍
ShinkyWompWomp 9 月 18 日 下午 1:47 
Awesome! Thanks for the advice and info @iLLManner$evs
iLLManner$evs  [作者] 9 月 17 日 上午 11:17 
@ShinkyWompWomp -- The dried buds should be crafted into Buds by combining them with most knives, from there they can be added to the Production Table for crafting bricks. There are also other recipe combinations for smaller quantities such as Ounces (Zips) as well.

The next update will introduce a Bud Trimmer, which will afford the user an additional option for trimming larger quantities of Dried Buds or Bud Branches into their Bud versions more efficiently.
ShinkyWompWomp 9 月 16 日 下午 11:56 
How do you process the dried buds? Kinda lost after drying them out. Have production table. Not sure what else to do.
iLLManner$evs  [作者] 9 月 14 日 下午 12:49 
@Mr.Mangokush -- I'll make a note of it, do some testing with it and see if we can come up with a solution if it can be replicated. Thank you.
Mr.Mangokush 9 月 14 日 上午 11:53 
Sorry, I’m not an expert and just trying things out, but unfortunately it’s not working. Please let me know if you have another idea or solution. Thanks :)
iLLManner$evs  [作者] 9 月 14 日 上午 11:36 
@Mr.Mangokush -- Let me know how it works out. I'll check with a few other servers using Expansion to see if they experience the same issue. If so and your patch ends up working, I'd be glad to implement it into the mod. Thanks.
Mr.Mangokush 9 月 14 日 上午 7:14 
I made a small patch PBO to put the Grow Tent and other objects under flag protection, but I’m not sure if it actually works.
Mr.Mangokush 9 月 14 日 上午 6:07 
Hey thanks for your answer ! I’m using the Expansion mod and I don’t know how to put items like the grow tent under flag protection. I don’t have any extra flag protection mod, but for example MA tool walls are protected by the flag. How can I make the grow tent protected as well?
iLLManner$evs  [作者] 9 月 13 日 下午 3:58 
@Mr.Mangokush -- Which items are you having issues with being covered by flag protection? and which flag protection mod/method are you using for your server?
Mr.Mangokush 9 月 13 日 上午 6:01 
How is it possible to make the furniture stay under flag protection? i don't get it ...
BlacKKnife 8 月 31 日 下午 4:55 
okay will do
iLLManner$evs  [作者] 8 月 31 日 下午 4:43 
@BlackKnife -- I appreciate it and thank you for asking. If you have any questions or need assistance with anything, please let me know, I'll be glad to help however I can.
BlacKKnife 8 月 31 日 下午 1:45 
i totally understand
BlacKKnife 8 月 31 日 下午 1:45 
okay that's fine by me
iLLManner$evs  [作者] 8 月 31 日 上午 10:49 
@BlackKnife -- the mod does not cost money to use. The one thing that I ask of the community is to please do NOT repack.
BlacKKnife 8 月 31 日 上午 6:32 
is this free to use and can i repack it into my server pack
iLLManner$evs  [作者] 8 月 19 日 下午 7:00 
@Mykeyboy -- Sounds like the default CraftingPlusConfig.json file needs to be updated to the version containing the DrugRunning recipes.
Mykeyboy 8 月 19 日 下午 6:07 
Hey Bud, so when i set up the production table, i put 16 bud's that fill the slots on the table, then walk up to the table as in the directions state holding Duck Tape or an empty Zipbag. Sadly it doesn't give the option to craft a brick, i tried on two servers, am i doing something wrong?
iLLManner$evs  [作者] 8 月 18 日 下午 1:10 
@menace -- each of the product types, aside from the newest additions in the latest update introducing Poppy cultivation, have effects. I'll continue to work on these going forward as well, as we still have a handful of areas to cover and introduce new aspects to the mod. Glad that you are enjoying it.
menace 8 月 18 日 上午 1:24 
so theres effect for the pills and meth?? thats wicked
iLLManner$evs  [作者] 8 月 15 日 下午 8:59 
Update v.1.05 for the mod has been published. If anyone has any questions, feedback, or is in need of support, please feel free to reach out.
iLLManner$evs  [作者] 8 月 11 日 上午 2:41 
@menace -- Yes. The effects are in.
menace 8 月 10 日 下午 8:18 
do these have effects?
iLLManner$evs  [作者] 8 月 2 日 下午 8:34 
@Arkunox -- Yes, you can achieve this by combining most vanilla knives with a shard to create small shards.

As of the current version of the mod, the small shards do not have a practical use purpose, but will in a future update.
Arkunox 8 月 2 日 上午 10:40 
Hey was wondering is there a way to break down the large meth shards into the small meth shards? tried pretty much everything that i can think of to attempt to do it
iLLManner$evs  [作者] 7 月 28 日 下午 11:43 
@PLATYPUS -- Sounds like you need to update the CraftingPlusConfig.json file with the version included within the `required_json` of the mod folder. Update this and you should be good to go.
PLATYPUS 7 月 28 日 下午 6:07 
Quick question pertaining to the mod, I have this mod running. All completion up to the production table i.e dried weed, the buds are placed into the table but the table is not giving the prompt to brick and or bag the weed. Any idea what may be causing this issue?
iLLManner$evs  [作者] 7 月 17 日 上午 3:12 
@TheBonBear -- no, they do not degrade when left outside of storage. I'm assuming you mean their condition (i.e. Pristine etc.).

If left outside of storage/cargo then they do operate on their lifetime value set in the types.xml entries though and can despawn after that duration is reached and exceeded.

Glad you are enjoying it! Any other questions feel free to reach out. Thanks!
TheBonBear 7 月 16 日 下午 4:12 
silly q, do weed bricks degrade if left out (not in storage)? mod is sooooo awesome and latest update with effects makes the experience sooo much better.
iLLManner$evs  [作者] 7 月 13 日 下午 8:58 
@HippyMonster420 -- Thank you! Glad you are enjoying it! Some of the effects have definitely provided some great scares and paranoia driven moments.

As for the expansion of new grow tents, I have some custom models that LBG_Blue has whipped up for the mod. I'll be adding those in a future update to have some more options that afford players to cultivate more than one plant.
Hippy 7 月 13 日 上午 5:03 
Hey man! love how its coming along and the effects.. mate there awesome! that bomb drop whistle.. oof do you still plan on allowing or making a new variant to the grow tent that can have multiple grow pots inside?
iLLManner$evs  [作者] 7 月 6 日 上午 9:19 
@weekendEMO.ttv -- I'm not too familiar with either one of these mods mentioned, but if you:d like to provide some more details on suggestions as to how we can improve upon the mod, I'd love to hear it.