全面战争:战锤3

全面战争:战锤3

The Land, the People, the State: Kislev Subfactions
23 条留言
Rincewind322 8 月 7 日 下午 12:21 
*clapping emoji* i came here to use horse archers and never run out of ammo, and im NOT out of ammo *clapping emoji*
Fizzle_Boom25  [作者] 7 月 7 日 上午 10:54 
That's a good idea. I already did something similar for Orcs or Goblins and Wez Speshul where only forest goblin tribes can recruit the forest goblins added by that mod, etc... I'll do the same for Dead's Kislev mod when I get a chance.
GrumpyBadger 7 月 7 日 上午 9:40 
This seems like it would really tie in well with Dead's Kislev mod, that adds some more units so you can have thematic "Ungol" (Land) and "Gospodar" (State) armies. I don't know if you can work in something with that like I believe the Hobgoblin Khan's faction allows extra Hobgoblins from mods.

Not sure how easy it would be, but throwing it out there if you were unaware.
Gaucho 7 月 7 日 上午 6:35 
Yes!, I just saw that you planned for a living pirates faction, I have been waiting for one for so long.
Fizzle_Boom25  [作者] 4 月 25 日 下午 6:52 
New update: Added playable factions: The Great Orthodoxy is a People sub-faction and The Ice court and the Ursun Revivalists are State sub-factions (no changes to the Daughters of the Forest, but they're basically a Land sub-faction already). I also modified the People faction so their upkeep and devotion bonuses apply to settlements instead of thru faction leader traits.
eduacicab70 4 月 23 日 上午 9:40 
I saw that many of the expedition sub-factions have innovation units, i just needed to play more xd. Thanks
Fizzle_Boom25  [作者] 4 月 22 日 上午 9:56 
Next up are lizardmen. I'm planning on doing a feral sub-faction, a temple-city sub-faction, a skink sub-faction, a saurus sub-faction for Kroq-Gar, and a few unique ones. I also finished vampire counts, but I'm not happy with it, so I want to redo it.

Which dwarf factions do you think should be Innovation? I'm trying to limit Tradition and Innovation sub-factions to ones that live in their ancestral home. The rest are Expedition sub-factions.

And your English is perfectly fine.
eduacicab70 4 月 22 日 上午 8:07 
after the rework wich race is next? Also, could you add more innovation dwarf factions for TOW? Sorry for bad english.
Fizzle_Boom25  [作者] 4 月 21 日 下午 4:14 
Currently, the only change for playable factions is I removed the hag witch building from all except Ostankya.

I'm planning to rework the People sub-faction. Once I do that, I'll make Kostaltyn fall into that category and Boris and Katarina will be State factions. Ostankya already more or less matches what I have for Land factions, so no changes for her.
Dr Charko 4 月 21 日 下午 3:35 
So this doesn't affect the playable factions?
Fizzle_Boom25  [作者] 4 月 21 日 上午 8:13 
Kislev is divided thematically, but not really mechanically in vanilla. Ungols can recruit tzar guard, boyars can recruit things in the woods, etc… This is my attempt to fix that.

I haven’t looked at any unit mods specifically, but it should be fairly compatible. I mainly removed recruitment buildings for each sub faction, so as long as any new units follow the same logic as vanilla, it should be compatible. Let me know if there are any obvious issues (I.e. a mod adds an elite ungol cav unit, but Ungol factions can’t recruit it because they can’t build a T3 stable) and I’ll try to fix them.

Let me know your thoughts as you play through it. I’m always open to suggestions. In fact, I have a few user ideas to implement now after taking a break from modding over the Easter break
sigmars_disciple 4 月 21 日 上午 2:18 
Def earns a sub and a tryout <3
sigmars_disciple 4 月 21 日 上午 2:18 
Cool idea, but Kislev of all "races" (to me at least) was already so divided in a sense...and it's not exactly easy either (think Kostaltyn).

It's a very unique situation also that with Dead Baron's Kislev overhaul (or the contained ca. 6 mods individually, which sum up *slightly* different & def more ompatible), the Motherland mod, the "unit renamer for SFO" mod and CA, quite a few Kislev mods make pretty drastic changes.

I assume you see playing vanilla plus your mod as the way to go HAHA!!! BUT I'm curious which Kislev unit mods you think pair the best with your new classifications? I think if there were 3 unit mods and (very rougly) each of the 3 subfactions gets smth decent, then unit mods + this mod can work right?
Fizzle_Boom25  [作者] 4 月 17 日 下午 1:53 
On second thought, I think I'll keep the Brotherhood of the Bear as a Land faction. If you have Mixu's LL, Rastiltin Belchuck gives a lot of buffs for Akshina, Kossars, and light cavalry, so he works much better as a Land faction.

Ideally, there would be more (any) Orthodoxy units to fit the People theme, but for now, they're the Ice Witch sub-faction. I'll try to make the Druzhina Enclave a hybrid Land/People faction, but hopefully they get another DLC so I can make the People sub-faction more unique.
Chen2014 4 月 17 日 上午 8:32 
great
Fizzle_Boom25  [作者] 4 月 16 日 下午 9:40 
That’s a good point. I wanted to break it up by faction leader, but there should be a People faction on all campaigns. Plus it doesn’t really matter which generic lord is leading the Brotherhood since I assume most people are using Mixu’s LL.

I’ll give the Brotherhood the buildings from the People faction and move the attrition effect from the Druzhina to a building effect for Land factions.
Jyggalag 4 月 16 日 下午 8:21 
You should change brotherhood of the bear to "the People" faction all about ursun devotion and have at least 1 faction represent that subfaction since otherwise that subfaction is only in the old world campaign
Qudit 4 月 16 日 下午 3:21 
Makes sense, thanks!
Fizzle_Boom25  [作者] 4 月 16 日 下午 3:05 
She does not. She already has a mechanic that limits her roster, so I didn't think it was necessary.

I forgot to put it in the description, but the other main factions also don't belong to any sub-faction, but I did remove the forests chain from them. So now that building is exclusive to Land sub-factions and Ostankya.
Qudit 4 月 16 日 下午 2:48 
Does Ostankya (Daughters of the Forest) not belong to any of the factions?
Rincewind322 4 月 16 日 下午 1:56 
Delightful
Fizzle_Boom25  [作者] 4 月 16 日 下午 12:34 
Thanks you! I'm glad you enjoy
Hyubris 4 月 16 日 上午 9:37 
love this series, very much helps with immersion