安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I also have not been able to find anything else about this phenomenom after a quick search, so i guess this is rather new. If i find out something, i will definitely let you know. Sorry for not being able to resolve this.
This is why this mod exists.
At any rate, thanks for bringing this to my attention.
I can confirm that other battle difficulty buffs apply on custom battles as well, because when doing an archer duel between bow ashigaru, the AI shot a lot faster than me. I have literally no idea where Gamemnke got the melee attack buff from.
It would be great if you had some additional information for troubleshooting, as this kind of problem tends to be hard to narrow down