全面战争:战锤3

全面战争:战锤3

Improved animation LOD
22 条留言
Ourg  [作者] 8 月 28 日 上午 3:45 
will update on live version
Kim Jong Up 8 月 28 日 上午 3:35 
update for 6.3 ?
Foxtrone 6 月 24 日 下午 3:47 
Ok thanks again. For some reason that colum was very very small. So I missed it.
Ourg  [作者] 6 月 24 日 上午 2:15 
I've modified the "Size For Animation LOD" column
Foxtrone 6 月 23 日 下午 2:00 
I fail to see what you changed to achieve this by comparing the battle entity tables.
I want to be able to improve compatibility with other mods so a push in the right direction would be helpfull. Thanks alot!
Ourg  [作者] 6 月 23 日 上午 7:43 
I can't really set a custom distance, it's a fixed value, the next one is no LOD.
Igor Kool 6 月 23 日 上午 5:01 
Yea no dont make without distance, already lose a lot. Just buff slightly distance please
Ourg  [作者] 6 月 23 日 上午 12:57 
i can make without distance, but it has a huge performance impact
Igor Kool 6 月 22 日 上午 7:39 
Hey friend.
Is it possible to increase furthest distance a bit more?
Even with mod, if you run battle benchmark you can see Grom bears in the beginning aren't walking but "sliding" for the first few seconds which is weird.
Chef 5 月 11 日 上午 1:36 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2866388475&searchtext=NO+LOD

In this mod they manage to remove it, but they also remove many other things and the FPS drop is noticeable.
Ourg  [作者] 5 月 11 日 上午 1:13 
For the statics element I don't know where it is. Will look at it next time
Chef 5 月 11 日 上午 12:02 
Thank you so much for this mod. I still remember when other modders said this couldn't be done.

I wanted to ask you, could you make a mod to remove the LOD from buildings if it's not too much trouble? The most annoying thing for me is on the battlements of walls in siege battles, which disappear and reappear at very close range.
Ourg  [作者] 4 月 29 日 上午 5:41 
yes those mods are for the texture.

so it's compatible
A'zul 4 月 18 日 上午 11:48 
Thx, very nice mod!
Luciano77 4 月 16 日 下午 12:45 
10/10
Veoler 4 月 16 日 上午 6:44 
A cool mod, very, very necessary. Of the 212 houses that I own, it only clashed with Supreme Charges and Increased Firing Ark. They are already in conflict with each other. Only one of the 3 works, and it's very sad because all three mods are gorgeous.
leezikzik 4 月 16 日 上午 5:55 
Best moddddd
Replay64 4 月 14 日 上午 6:50 
cool! thanks.
Ourg  [作者] 4 月 14 日 上午 12:19 
yes should be compatible with both
Replay64 4 月 13 日 下午 4:23 
also does this modify a global variable so it`s compatible with new units mods or only vanilla?
Replay64 4 月 13 日 下午 4:22 
Hey if i understand correctly this only touches lods for animation so is it compatible with like enhanced lods or lods removal that only touches models?