Total War: WARHAMMER III

Total War: WARHAMMER III

Improved animation LOD
22 kommentarer
Ourg  [ophavsmand] 28. aug. kl. 3:45 
will update on live version
Kim Jong Up 28. aug. kl. 3:35 
update for 6.3 ?
Foxtrone 24. juni kl. 15:47 
Ok thanks again. For some reason that colum was very very small. So I missed it.
Ourg  [ophavsmand] 24. juni kl. 2:15 
I've modified the "Size For Animation LOD" column
Foxtrone 23. juni kl. 14:00 
I fail to see what you changed to achieve this by comparing the battle entity tables.
I want to be able to improve compatibility with other mods so a push in the right direction would be helpfull. Thanks alot!
Ourg  [ophavsmand] 23. juni kl. 7:43 
I can't really set a custom distance, it's a fixed value, the next one is no LOD.
Igor Kool 23. juni kl. 5:01 
Yea no dont make without distance, already lose a lot. Just buff slightly distance please
Ourg  [ophavsmand] 23. juni kl. 0:57 
i can make without distance, but it has a huge performance impact
Igor Kool 22. juni kl. 7:39 
Hey friend.
Is it possible to increase furthest distance a bit more?
Even with mod, if you run battle benchmark you can see Grom bears in the beginning aren't walking but "sliding" for the first few seconds which is weird.
Chef 11. maj kl. 1:36 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2866388475&searchtext=NO+LOD

In this mod they manage to remove it, but they also remove many other things and the FPS drop is noticeable.
Ourg  [ophavsmand] 11. maj kl. 1:13 
For the statics element I don't know where it is. Will look at it next time
Chef 11. maj kl. 0:02 
Thank you so much for this mod. I still remember when other modders said this couldn't be done.

I wanted to ask you, could you make a mod to remove the LOD from buildings if it's not too much trouble? The most annoying thing for me is on the battlements of walls in siege battles, which disappear and reappear at very close range.
Ourg  [ophavsmand] 29. apr. kl. 5:41 
yes those mods are for the texture.

so it's compatible
A'zul 18. apr. kl. 11:48 
Thx, very nice mod!
Luciano77 16. apr. kl. 12:45 
10/10
Veoler 16. apr. kl. 6:44 
A cool mod, very, very necessary. Of the 212 houses that I own, it only clashed with Supreme Charges and Increased Firing Ark. They are already in conflict with each other. Only one of the 3 works, and it's very sad because all three mods are gorgeous.
leezikzik 16. apr. kl. 5:55 
Best moddddd
Replay64 14. apr. kl. 6:50 
cool! thanks.
Ourg  [ophavsmand] 14. apr. kl. 0:19 
yes should be compatible with both
Replay64 13. apr. kl. 16:23 
also does this modify a global variable so it`s compatible with new units mods or only vanilla?
Replay64 13. apr. kl. 16:22 
Hey if i understand correctly this only touches lods for animation so is it compatible with like enhanced lods or lods removal that only touches models?