Sea Power

Sea Power

F-35C Lightning II
172 条留言
DetroitGamez 11 月 15 日 下午 1:26 
the lrasm is way to OP it shouldnt go 1500kt but 640kt
Black Jesus 11 月 14 日 上午 1:56 
markstar99 in real life or ingame?
markstar99 11 月 6 日 上午 6:08 
how does stealth work?
Pulkzestörer 10 月 8 日 下午 3:15 
@ Karmakat™
Every mod gets outdated when a new big update drops, my advice.
Go to your mods subscriptions, put all of them in a folder, then unsubscribe from all of them, then re-subscribe and that will update the mods if any updates were released.
Pulkzestörer 10 月 8 日 下午 3:12 
This mod needs an urgent upgrade, I mean on par with the F-35 mod by 拉特兰第七枢机蕾缪安's
Tom Homan 9 月 16 日 下午 7:59 
Needs update
Karmakat™ 8 月 7 日 下午 5:10 
Mod seems to be outdated with the latest version
Shane Martin 8 月 4 日 上午 11:52 
Hi, will this be updated to include compatibility for the latest version of Sea Power?
fanman767 7 月 4 日 下午 6:00 
when the mod on fort aircraft ,the material is wrong
Mt.KL 6 月 20 日 下午 9:49 
This mode F35 with Visual Identification Range=0.0001, and RCS with "very tiny"... Overrated, over powered
kevinhypernovalo 6 月 19 日 上午 8:44 
They should have the AIM-120D variant no?
Robxxxx 6 月 13 日 上午 11:47 
I can't get the Gerald Ford to launch any aircraft when I choose the F-35C Lightning II Aircraft carrier option.
Skuller 6 月 2 日 下午 4:48 
Is there any mission pack where i can fly apache f35 etc_
Richard Nixon 5 月 29 日 下午 9:11 
The plain is invisible, both visually and on radar. Makes it hard to play with
HMC(FMF/SW)TK17004 5 月 23 日 下午 6:20 
The platform has disappeared from the game. Only the weapons are showing when the F35 taxis the runways.
OD1199 5 月 23 日 下午 3:48 
The textures appear white on the aircraft.The error that pops up is material 'marmoset/bumped specular IBL' with shader 'marmoset/bumped specular IBL' doesn't have texture property resourcefolder
Jdogdarkness 5 月 20 日 下午 12:09 
Why is the LRASM missing from this index? Maybe i also have another F35 mod. First off, i appreciate all the work youve done & making it available to us. However im wondering what was the reasoning for doubling LRASM's speed? Its a subsonic cruise missile, but most of the time in game it does 1500kts. Not that it really matters, just curious.
COOLER TYP 5 月 20 日 上午 4:31 
@Wolf Fi/Cyan Nova I know but I was asking for the Mod to be VTOL capibal
Hotaninja05 5 月 17 日 下午 5:13 
@HIkauman You need to officially download anchor chain and Sea lifter from the official page and install it. Just subscribing on steam wont work. There's an Install Tutorial under the two workshop pages.
Hotaninja05 5 月 17 日 下午 5:09 
Hey man do you plan to add animations to the Landing gear and bomb bays for example?
Wolf Fi/Cyan Nova 5 月 17 日 上午 11:16 
@COOLER TYP The only F-35 that has the VTOL capability is the marine variation. The F-35B
StenDeMen 5 月 15 日 上午 9:10 
The textures appear white on the aircraft. What should I do?
HIkauman 5 月 12 日 上午 12:27 
i cant launch this, in airport or a carrier, its says "Aircraft is waiting to Launch" it takes ages and it didint even launch, can anyone help me pls
Mobius 5 月 11 日 下午 5:44 
Current speed values are way too high and closer to a F-22 than a F-35.
F-35's top speed is mach 1.6, not 2.3. It's also not capable of supercruise, so max speed without AB should be mach 0.9 at best.
Twerk Team Commander 5 月 9 日 下午 8:04 
is there a version of this that doesn't have this many requirements?
bpmcgee 5 月 7 日 上午 11:07 
I'm having an issue with the AGM184A - many times it won't descend and just flies over the target. When I turn on seeker cones, the seeker seems to be always facing due north -- is this why it's not finding anything when doing the snakesearch?
COOLER TYP 5 月 5 日 上午 5:43 
Hi can you maybe make a F-35 as a VTOL Aircraft. I don`t need the Animations but I thing thad it coud be nice to have the F-35 for the LHA`s. Or maybe show how to do it because i now what to changeut I don`t now how to replace the F-35 after the customanisment
Som3Thlng 4 月 30 日 下午 12:32 
Can we have SEAD loadout with AGM-88G AARGM-ER ? And maybe AIM-260 ?
I want to recreate HypOps videos
vaserda 4 月 29 日 上午 11:55 
LRASM is black only.
ManeuverWarfare 4 月 29 日 上午 10:52 
Hey, great mod, just a heads up, I added your F-35s to the deck of CVN Ford and made your mod a requirement for it as well. I hope that's okay!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3461044389
Muscle Man 4 月 27 日 下午 2:54 
Great mod! Works really well. Is there going to be an update to the LRASM model? doesnt look like a LRASM.
davesmith1985loto 4 月 26 日 下午 8:24 
Anyone know whats up with the constant crashing? Read it has to do with last patch and another is on the way to fix but game is basically unplayable for me and sounds like others are having same problem.
Ģ◊иℤ◊⚡ℤ∀муpΛй 4 月 25 日 上午 2:59 
Kiwi F-35 but none for USA lol...
caron 4 月 24 日 下午 10:33 
the only problem is that now...JSOW can kill my planes after fire...trying to solve it :D
caron 4 月 24 日 下午 10:30 
for instance...I open up the SLAM-ER ini...and check it aganinst the LRASM....in order to mimic a similar behaviour.
same for the Jsow...now I got pretty much a JDAM with terrain following but with added cruise capability
caron 4 月 24 日 下午 10:27 
the way I'm working on it is opening up a "working missile" and checking the parameters in the .ini against one another to see what changes
caron 4 月 24 日 下午 10:25 
Playing around with some parameter in the .ini I managed to have JSOW and LRASM workking

TerrainFollowFlight=True
SeekerActiveRange

and some Flighr Parameters

I even find out that changing the F35 from "aircraft" to "VTOL" gives you a nice quite working F35B

still no luck with the RGM184A...now it fires at the stated range...but aporx 1nm before the target it tends to steer to the initial position of the moving target...missing pretty much all the times. but not always
Kr4zyD4wg 4 月 24 日 上午 11:41 
Yeah, the LRASM I found out only works when deployed over water. If I deploy it over land it smashes into the terrain.
zazareviews 4 月 24 日 上午 7:49 
Yay the JSOW works!.

LRASM speed is fixed but it just fires into the ground ):
esrealiTy 4 月 23 日 下午 1:48 
IceWalloh 4 月 23 日 下午 12:09 
I uninstalled all mods except for NTU and it still won't fire the LRASMs until really close.
ExNihilo 4 月 23 日 上午 8:43 
I made the changes that ODY25 recommended on his reply on Apr 19 below, but the LRASM missiles are still not firing until about 10nm away, and at very low altitude. Did anyone find a fix for this yet?

Here is ODY25's reply for reference:

ODY25 Apr 19 @ 1:23am
"Hey, love your mod. I ran into some issues with the LRASM loadout. Looks like the there are some issues in the INI for that ammo. I'm not sure what your target values are but the MaxVelocity value seems incorrect... I was able to make it function to my assumptions by changing the guidance system to semi-active. MaxLoft=60000, TerminalApproachDist =180, MaxVelocity=1000, MaxLaunchAltitude= 60000, SeekerPassiveRange = 200. I doubtt this is what you intended but I thought it might be useful. I'm still troubleshooting the missing text error on the loadouts."
caron 4 月 22 日 上午 2:24 
@Witcher Sealifter and AnchorChain
DarkStar45 4 月 22 日 上午 1:59 
All the air to ground/ship weapons are using TV guidance rather than what they should be:

JSOW-ER = GPS/INS
SDB = GPS/INS or laser
NSM = GPS/INS and IR for terminal (can probably be substituted for active radar for this mod)
LRASM = same as NSM

The current TV guided versions mean despite having on paper stand off ranges you have to fly low and right over the target to have the weapon aquire and launch.

There's also missing the AN/AAQ-40 Electro-Optical Target System (the diamond shaped thing underneath the cockpit)
Witcher 4 月 22 日 上午 12:54 
Nvm @caron, I have solved issue by renaming loadout_names in mod folder to something else.
Witcher 4 月 21 日 下午 11:09 
@caron, what are the SF & AC mods? If AC = ACConfig, this mod is no longer support on Steam workshop.
Sinner 4 月 21 日 下午 4:50 
C:\Program Files (x86)\Steam\steamapps\workshop\content\1286220

Click through each folder in the above folder and find the one you are looking for.
mistergoblin 4 月 21 日 下午 12:17 
Dumb question but where are the mods stored? I want to edit the files as others have explained to add it to the Ford-class carriers, but I don't find anything when I search steamapps/common/Sea Power.
esrealiTy 4 月 21 日 上午 2:48 
@caron Yes I confirm, this corrects the problem to the name of the loads! Yes the range problem remains, do you know what is .ini file is the cause?