Crusader Kings III

Crusader Kings III

Lifestyle Perk Rework
27 条留言
macintosh1257 8 月 26 日 上午 11:56 
My wanderer suggestion is would be the number of how many points of interests you visited.
Darkwing Phoenix 7 月 30 日 下午 4:20 
I'mma see if this works with Work For It, BRB
Zincau 6 月 12 日 下午 2:41 
Cheers!:laughing_yeti:
Nye  [作者] 6 月 12 日 下午 12:36 
Good suggestions, when I am back to playing/modding, I'll add that in
Zincau 6 月 11 日 下午 6:01 
If you dont mind, I do suggestions for you for Wandering Tree as below;

As you noticed Journey Focus is related with Diplomacy skill. You can use +5/+9/+13/+17/+21/+25 as you did in your diplomacy tree.

The other ones (Internal Affairs and Destination focuses) related with both stewardship, martial and intruge skii.

So Internail Affair focus should be; have both Steward AND Intirgue +3/+6/+9/+12/+15/+18
Abd Destination focus should be have both Martial and Stewardship skills as +3/+6/+9/+12/+15/+18

thank you again for great mod you ve made
finallyciv 5 月 26 日 上午 5:09 
How does the AI behave when a character has reached the limit of their perks? Does it then change the tree? Is it sensible to reduce the time it takes to switch trees?
Nye  [作者] 4 月 29 日 上午 6:29 
Any new perks won't be restricted.
GrimoireODS 4 月 29 日 上午 6:22 
How compatible is this with other things?
Nye  [作者] 4 月 19 日 上午 6:31 
Yeah it works for the AI too
Fretec 4 月 19 日 上午 6:30 
Is AI also affected or only player?
hamletsdead 4 月 16 日 上午 1:49 
Muy bueno, I'm liking the changes you made in-game a lot.
Nye  [作者] 4 月 14 日 下午 3:43 
i could do that, or if you'd prefer i could send you the text, you could translate it and i'll put it in the mod that way
[NG] deSharpe 4 月 14 日 下午 3:40 
Is it possible to add at least English comments and icons?
Nye  [作者] 4 月 14 日 下午 3:03 
Ahh yeah, it would need to be localized for different languages, which is something i can't really do without help.
[NG] deSharpe 4 月 14 日 下午 2:32 
Hello, I like mod, but unfortunately, when you turn on a non-English language, it does not visually display the requirements for learning the skill (There are no icons and numbers under the skill)
Nye  [作者] 4 月 13 日 下午 1:06 
@Srecko, that's a great suggestion and is similar to something I have in the works, though it is more random than that
Ikatosh 4 月 11 日 上午 9:30 
Yeah sure! I'll upload it and put the link to the original mod! Great job, by the way!
Srecko 4 月 11 日 上午 8:51 
Well done!
Lifestyles indeed required some balancing, as you can easily become overpowered with near-broken perks.
I wonder if it is possible to go further with the perk overhaul? For example, you select a perk you desire to obtain. Then, after your lifestyle points fill up, you get a random chance to obtain that perk you selected.
Nye  [作者] 4 月 11 日 上午 5:43 
Sure as long as it's just the localisation file! (As long as people have the mods subscribed from this location, just the your localisation file(s) will work!)
Ikatosh 4 月 11 日 上午 5:26 
Man, i've translated all your Genetics, Death & Difficulty collection in Italian. I can upload and link it to the original if you give me your permission.
I Am Full Truie 4 月 9 日 上午 7:38 
very good idea for rp
Nye  [作者] 4 月 8 日 下午 11:28 
+it is save game compatible but if people have already chosen perks that they shouldn't have, they'll keep them, so would take effect properly with the next generation
Nye  [作者] 4 月 8 日 下午 11:15 
And yeah it won't be compatible with mods that have changed the base perks. I don't remember if EK2 did that or just added the new magic tree, which would still work fine if that is the case
Nye  [作者] 4 月 8 日 下午 11:11 
That might still happen yet, I like to play through a number of times before making those kinds of balancing tweaks
Captain Smollett 4 月 8 日 下午 9:13 
"in practice the balancing of the perks tends to funnel players towards the same perks that are just outright better than others."

That's why you balance the trees by putting them at the bottom half of them. Ofc people gonna take golden obligations all the time, they're literally the first perk in the tree, it's so free!
Millennium 4 月 8 日 下午 5:54 
Very cool! Guessing not save compatible or compatible with total overhauls (AGOT, EK2, etc.)?
Frogy Hours 4 月 8 日 下午 3:12 
Noice :3