Stormworks: Build and Rescue

Stormworks: Build and Rescue

Ocean Explorer Package: Mobula with Remora Diving Bell by EINSCHLAG
14 条留言
Reysn  [作者] 7 月 27 日 上午 4:17 
@mrgibbs12345 Looks cool (the ship was build before the sail update and I changed from net sails to the new sails for better looks, although it is not working well without keel, which would mess with the hydrofoiling).
mrgibbs12345 7 月 27 日 上午 2:17 
whats the purpose of the sail?
Reysn  [作者] 6 月 10 日 下午 1:54 
@nooookk
Hey, I hope I can help you. Click somewhere on the 2x2 map and a new button on the top left of the screen should appear. Click that to add a waypoint. You can add more waypoints the same way. After that, toggle on one of the autopilot buttons spread around the ship. Throttle up and you should go where you wanna go. If you also enable the auto-stop, the thrust will be cut upon arrival.

If you want to use coordinates, it's a bit less straight forward. You first have to tap the top left icon on the 2x2 map, which opens a window. Then click on the input field for either x or y. Then enter the coordinates using the keyboard input. Lastly, you can either jump to the location and then set a wayoint like before or directly set a waypoint.

I hope that explains it. If something is not clear, I'll try to provide more information.

Here is the page of the autopilot: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3277846721
nooookk 6 月 10 日 下午 1:04 
does anyone know how to work the auto pilot?
Reysn  [作者] 6 月 2 日 上午 1:33 
@Jim the Pilot Thank you very much for the comment. I'm glad you're liking it! :ghlol:
Jim the Pilot 6 月 1 日 下午 12:08 
my favorite hydrofoil vehicle ever
Reysn  [作者] 5 月 7 日 上午 5:17 
@sn0r With UP/DOWN on the Helm or when using a remote controller. If they don't work well, it is not a skill issue, but just that they aren't that useful. ^^
sn0r 5 月 7 日 上午 4:22 
how do you raise the sails? cant find the way
Reysn  [作者] 4 月 9 日 下午 2:49 
@Plugga76 Haha, just in time then :'D

Just in case: To swap the dinghy for the Remora, you would need to cut the dinghy using the selection tool. Then paste the Remora into its place, placing it right at the hardpoint. One can also attach the winches 1-4 to the rope anchors. It is actually possible to swap the dinghy and Remora after spawning everything, but it can be more of a hassle as the Remora tends to capsize. But still possible using the winch on the mast.
Just using this package is faster though. ^^
Plugga76 4 月 8 日 下午 2:54 
yeah i literaly came to the diving bell page i searched up remora to figure out how to attach diving bell to modula and then i see this
Reysn  [作者] 4 月 8 日 上午 5:38 
@Plugga76 I'm glad that if I saved you some time/effort. :'D
Plugga76 4 月 7 日 下午 3:20 
i was about to slap remora diving bell onto modula and then i saw this so yay!
Reysn  [作者] 4 月 6 日 上午 1:51 
@Dolphin Yes, it absolutely is. It's more of a last resort. I built this before sails were added and at that time we didn't know how keels would work. With a keel the hydrofoiling wouldn't work, but without it, the sailing becomes much less effective and reliable. I opted for hydrofoiling instead of sailing for this creation. :')
Dolphin 4 月 5 日 下午 7:09 
the sail is a little unstable