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This issue occurs with this mod alone, and there are no problems in vanilla or with all my other mods enabled.
I uploaded the player.log file to a shared one drive location: https://1drv.ms/u/c/a32cfc7bf201d016/EU9zqPlzU9BCqGg_3MHUh-QB9HBRWrVE82fX7PZqyU3q5g?e=ZBEPkM
it is performance neutral.
for performance improvements, check out Fast Track [forums.kleientertainment.com]
adjusted anims have no impact, tinted liquid buildings have minimal performance draw.
>80% of late game colony performance issues are caused by duplicant pathing and task calculation