Tabletop Simulator

Tabletop Simulator

Red Strike 1989
19 条留言
Track Charlie  [作者] 8 月 18 日 下午 7:39 
Megapatch is out.
Track Charlie  [作者] 8 月 18 日 下午 3:51 
We are going to release a patch soon with MUCH improved counter sorting and storage.
Also turns out US Navy, and all US Air assets were missing. They will be added soon.
Dominus 7 月 24 日 下午 6:15 
Oh weird! The problem was I needed to turn off Mod Caching in TTS settings O_O`
Dominus 7 月 24 日 上午 11:13 
No. Like, it plops down the item, but instead of a map, it's just all just orange lines.
Track Charlie  [作者] 7 月 16 日 上午 9:56 
They are not populating at all?
Dominus 7 月 15 日 下午 6:37 
Odd, it was working for me yesterday, but now the maps aren't populating.
Track Charlie  [作者] 5 月 30 日 下午 3:47 
That is still for me to crack. The bug was pointed out by someone else too, so I will attempt to fix it!
webgriffin 5 月 28 日 上午 9:16 
This is great!

Question - is there a way to change the orientation of the player aids when you choose the ALT button? Currently, it is landscape / sideways.
Track Charlie  [作者] 5 月 23 日 下午 2:42 
We've left beta and uploaded version 1.0.

For now, this is final. It has the final functionality of GM tools that allow Battle Hardened, Veterancy, and Moved statutes on the Tokens themselves as popping in and out when needed.
Jim-RSS 5 月 14 日 上午 4:19 
Thanks for your work on this, looks great!
Track Charlie  [作者] 5 月 1 日 下午 1:00 
First beta version published. Game is fully playable, even if not fully polished.

Go play!
Track Charlie  [作者] 4 月 27 日 下午 4:51 
There is a new version with lots of changes. However there is a bug currently where many Soviet Russian units are not present. Majority of counters are there, though.
Track Charlie  [作者] 4 月 25 日 下午 1:50 
As of now, we opted for Counter that is sized as quarter of the hex, allowing you to place them side by side. In TTS, it offers a neater presentation and means you see stacked units at the same time.
Track Charlie  [作者] 4 月 25 日 上午 9:30 
All unit counters from both sides are now in. We are still missing various movement and reserve markers, but by far the largest part of the work is done now.
Track Charlie  [作者] 4 月 22 日 下午 1:25 
Well not to cause panic but I think we are pretty close to getting a first working version out.
Johanski 4 月 20 日 上午 1:46 
Thanks for working on this! I've wanted to make a module for RS for a while but I've run out of space on my TTS Steam Workshop. Let me know if you need any help with it. A common mistake made when converting a game from VASSAL to TTS (I assume this is what you're doing) is that the counters get really blurry. I figure that you may have run into this, the simple solution is to change the png pixel count from 86x86 or whatever it was to maybe 360x360 or 480x480.
Arrigo the annoyer 3 月 28 日 上午 8:51 
waiting for it to be fully playable!
Track Charlie  [作者] 3 月 26 日 上午 6:09 
Nice to hear! We are hard at work!
mikesinn 3 月 25 日 上午 5:18 
This is one of my favorite games over the last few years. Glad to see it is getting a TTS module. Can't wait for it to be playable here.