Tabletop Simulator

Tabletop Simulator

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Red Strike 1989
   
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Type: Map
Complexity: High Complexity
Number of Players: 10+
Play Time: 180+ minutes
Assets: Scripting, Tables
标签: Template
文件大小
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更新日期
21.527 MB
3 月 24 日 下午 3:33
8 月 21 日 下午 7:06
19 项改动说明 ( 查看 )

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Red Strike 1989

描述
READ FIRST: The game board is setup as a mod load. You WILL HAVE TO SPEND SOME TIME PREPARING IT. Every single thing is out, the loading times are absolutely brutal. You can't play long term like this. To set up your own game, you need to delete Tokens and make them into presets.

By click-drag selecting many units, like all LANDJUT, then keeping them selected and right clicking the HQ unit, you get an option to "SAVE OBJECT". Whichever unit you right click becomes the top icon for saved objects.

You can then name that saved object as "NATO LANDJUT" and after doing so, you can delete the counters from the table. From your custom saved objects, you can now import them when you wish to use them, but they won't otherwise take bandwidth nor loading time. In the Saved Objects selection, you can even make folders like WP UNITS and NATO UNITS. Once you made it into a Saved Object per command (NORTHAG and CENTAG Are too big, you gotta make two saved selections sadly), you should delete them from the game board. The game will now load SIGNIFICANTLY FASTER.


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I also my own sorting for you, if you'd like to use them. By downloading these, you can simply do the initial brutal load, and delete Air and Ground forces for both teams, and use this: https://drive.google.com/drive/u/0/folders/1e8SMfBMaDAQ4MGWgFRBwhiARJk2cGNC3
This saves you the headache of sorting the tokens yourself, but you might not like my sorting for air and ground forces.


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Prepare to lead NATO or Warsaw Pact Forces in a cold war turned hot just before the turn of the decade in Europe. One of the more complex and famous tabletop wargames now available in TTS. It does not get better than this, this is the pre-eminent Cold War operational level wargame.

Ground units, air units, naval warfare, strategic layer beyond Europe, and world events will take you to an exciting flashpoint in central europe.


Air Goons, some ten total of us, spent over 300 manhours of free labor in converting Red Strike to TTS. We loved every minute of it.

We thank Yves Rettel for a wonderful game, and VUCA Sims in allowing us to use a custom Red Strike for our own project. Thank you.

This is our shared passion.


Please visit www.airgoons.com to check us out. And go buy Red Strike on Amazon. Yves deserves it for bringing Cold War to life.





VERSION 2.0

Everything has been now edited. There is a command-based sorting of all tokens on the gameboard, and the massive amount of boxes is gone.

It now has Hit, Veterancy, Reserve, and Movement markers as automatic flags that can be dynamically added and deleted.



This is an officially sanctioned Red Strike module for Tabletop Simulator with VUCA Simulations approval, with work performed by Air Goons.





Please visit the game website at: https://vucasims.com/products/red-strike

Air Goons: www.airgoons.com
热门讨论 查看全部(1)
0
4 月 25 日 下午 3:35
Differences from table and Vassal version
Track Charlie
19 条留言
Track Charlie  [作者] 8 月 18 日 下午 7:39 
Megapatch is out.
Track Charlie  [作者] 8 月 18 日 下午 3:51 
We are going to release a patch soon with MUCH improved counter sorting and storage.
Also turns out US Navy, and all US Air assets were missing. They will be added soon.
Dominus 7 月 24 日 下午 6:15 
Oh weird! The problem was I needed to turn off Mod Caching in TTS settings O_O`
Dominus 7 月 24 日 上午 11:13 
No. Like, it plops down the item, but instead of a map, it's just all just orange lines.
Track Charlie  [作者] 7 月 16 日 上午 9:56 
They are not populating at all?
Dominus 7 月 15 日 下午 6:37 
Odd, it was working for me yesterday, but now the maps aren't populating.
Track Charlie  [作者] 5 月 30 日 下午 3:47 
That is still for me to crack. The bug was pointed out by someone else too, so I will attempt to fix it!
webgriffin 5 月 28 日 上午 9:16 
This is great!

Question - is there a way to change the orientation of the player aids when you choose the ALT button? Currently, it is landscape / sideways.
Track Charlie  [作者] 5 月 23 日 下午 2:42 
We've left beta and uploaded version 1.0.

For now, this is final. It has the final functionality of GM tools that allow Battle Hardened, Veterancy, and Moved statutes on the Tokens themselves as popping in and out when needed.
Jim-RSS 5 月 14 日 上午 4:19 
Thanks for your work on this, looks great!