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We're looking into a means of checking the player's species and providing the proper follow up quest based on that, and hope to have an update to fix the problem asap.
I'll opt out of this mod for now, but I will watch it's growth with much interest.
Thank you very much! I'm glad you like how the set bonuses turned out! I've been crazy about them too.
I love that the different armor sets reflect how their respective jobs were in FFTA2, it's super cool to see that. Excited to see more Moogle & Bangaa support :3
Whatever the reason, it's a good enough reason for me to play this mod.
I think I'll stop expanding my ship for now and build a house on the planet...
On a side note, I did not know that "Seonha" is also a Korean name. That's very lovely! I actually prefer the Korean origin and meaning over the Gaelic, now that I've learned of this!
Ultimately, I was looking for a name that sounded very close to "Xena" and could be pronounced similarly. I hope she's well received as the first, named Viera character in the mod.
Thank you for your compliments! I could always make a larger airship template eventually!
As for Seonha's name, I utilized ancient Gaelic names for most Viera, and this one I wanted to mirror the pop culture character Xena: Warrior Princess. So her name is intended to be pronounced in a similar manner to "Xena." This is why her ship is named The Argo, after Xena's horse in the series.
I'm fine with any translation patches for the mod ^_^
But the quality of your ships is so good, that's why I was looking for bigger ships.
I don't want to ruin your ship with my poor design skills.
But I wanted it to be bigger, so I commented.
Do you think you can make this beautiful ship bigger?
Even if you can't, I appreciate you making this mod.
One more thing, why is the NPC called Seonha?
I'm Korean, so it's nice to have a familiar name.
If you get a chance, I'd love to make a Korean translation of your mod.
Although I don't really know how to do it lol
[Error] Could not load image asset '/interface/title/mooglemale.png', using placeholder default.
(AssetException) No such asset '/interface/title/mooglemale.png'
[Error] Exception caught loading asset: /tilesets/packed/objects-by-race/fu_vierashipparts.json, (AssetException) Could not read JSON asset /tilesets/packed/objects-by-race/fu_vierashipparts.json
[Error] Exception while invoking lua message handler for message 'createShip'. (LuaException) Error code 2, [string "/frackinship/stagehands/frackinshiphandler.lu..."]:76: (DungeonException) Error loading dungeon '/frackinship/ships/fu_byosvieraship.dungeon': (AssetException) Error loading asset /tilesets/packed/objects-by-race/fu_vierashipparts.json
I see no obvious conflicts.
A bunch like this:
[Error] Could not instantiate item '[name, 1, {}]'. (ItemException) No such item 'name'
A few like this:
[Error] Could not load image asset '/objects/moogle/ship/mooglebunk/mooglebunk1.png', using placeholder default.
(AssetException) No such asset '/objects/moogle/ship/mooglebunk/mooglebunk1.png'
Also, are you using any other mods that might conflict?