边缘世界 RimWorld

边缘世界 RimWorld

Medieval Trader Airships
45 条留言
JoeOwnage  [作者] 9 月 25 日 上午 3:38 
@Egamerx I've been testing the last few days and I've gotten airships. Maybe a mod conflict?
JoeOwnage  [作者] 9 月 23 日 下午 7:20 
LoneKnight667 9 月 23 日 下午 6:36 
Is there a way/mod to make this visual apply to empire shuttles? Kinda ruins the medieval immersion when I see a sci-fi space shuttle land in the middle of my castle.
Egamerx 9 月 18 日 下午 9:08 
160 days in on my medieval playthrough i haven't gotten a single ship yet, any idea why ?
JoeOwnage  [作者] 8 月 27 日 上午 8:17 
I don't know the answers to these questions but I'm learning a bit of C# and might dig into the DLL to figure out what's up. In the meantime try the OG mod, automatic might be able to shed some light
G-Fiti 8 月 26 日 下午 11:42 
Another question, I got a bunch of failed landings. How big does the zone have to be for it to work in a super crowded enviroment?
G-Fiti 8 月 26 日 下午 10:49 
Is the landing zone also used by shuttles from quests?
AceOfScray 8 月 21 日 下午 1:56 
As far as I can tell this does not work with Empire.
JoeOwnage  [作者] 8 月 5 日 下午 12:25 
OG traderships tried to have that functionality but it was buggy is my understanding. So I offer this as a straight up replacement of orbital traders because I don't know how to correct that issue.
miku567 8 月 5 日 上午 11:05 
Is there an option for the airships to not replace orbital traders?
Mr. Shadow | Folfie 7 月 26 日 上午 7:19 
Hey hey people
JoeOwnage  [作者] 7 月 19 日 上午 7:52 
Yea, bottom link in description.
MajorityOfTheInternet 7 月 18 日 下午 7:51 
Is there a shuttle version of this? The texture is great
MercuryRiver 7 月 13 日 下午 3:42 
Ahhh okay thank you for clarifying. I'll have to pass on this for now then
JoeOwnage  [作者] 7 月 13 日 下午 2:49 
OG traderships tried to have that functionality but it was buggy is my understanding. So I offer this as a straight up replacement of orbital traders because I don't know how to correct that issue.
MercuryRiver 7 月 13 日 上午 6:03 
Especially with new dlc, i agree itd be nice if it added to, not replaced, orbital traders. I think og trader ships had option for that, any chance of that here too?
pug 6 月 30 日 下午 3:27 
Love the new ship sprite!
JoeOwnage  [作者] 5 月 21 日 上午 8:17 
If you're going to add or remove mods from a save, you should back up your save
rustyasahalo 5 月 20 日 上午 12:48 
Most mods are not safe to remove from a save.
River_Hoopoe 5 月 19 日 下午 12:06 
Warning! This mod is unstable! It is not safe to remove from a save!
tanyfilina 5 月 4 日 上午 12:07 
Would be nice if this could be an addition rather than a replacement of the orbital traders.
JoeOwnage  [作者] 3 月 28 日 上午 2:25 
Nice, let me know if you find the culprit and I'll add it to the loadAfter
Low Intelligence Specimen 3 月 27 日 下午 5:41 
I moved the trade ships mod way down in priority, almost to the bottom. I spawned some in using dev mode and it seems to have fixed it. Must be a weird mod conflict, as you said.
SquirrelGoblin 3 月 27 日 下午 2:29 
Ohh, okay!
Thank you!
JoeOwnage  [作者] 3 月 27 日 下午 2:28 
Weird about the empty inventories. Must be a mod conflict somewhere
JoeOwnage  [作者] 3 月 27 日 下午 2:27 
Yea just make the mod local and you can customize the base chance in the incident def
SquirrelGoblin 3 月 27 日 下午 12:20 
I -love- this!
Do you know how I can maybe reduce how often those appear?
Low Intelligence Specimen 3 月 27 日 上午 7:04 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3452993598
Heres a screenshot I took of in-game. This is the second ship to show up, so far both of them appear to be legit traders. They just have nothing in their inventory.
There does not appear to be any errors in the log either. Very strange.
JoeOwnage  [作者] 3 月 27 日 上午 5:22 
If you're using medieval relic quests the airships can show up for other things like quests, is it looking to pick someone up maybe
JoeOwnage  [作者] 3 月 27 日 上午 4:49 
Did you get the trader message?
Low Intelligence Specimen 3 月 26 日 下午 5:10 
I just had my first tradeship land of the game. It had no items to sell nor any silver on it.
Stucka_ / Luca 3 月 26 日 上午 12:15 
Thanks for reducing the commonality of airship crashes. My last colony got destroyed because of the added wealth xD
JoeOwnage  [作者] 3 月 25 日 上午 4:56 
For those looking to add these airships to vehicle framework check this out: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3302419308
CalamityCannonKiwi 3 月 24 日 下午 7:45 
thanks for the mod recommendations and the update :D much appreciated
JoeOwnage  [作者] 3 月 24 日 上午 7:11 
Commonality of crashes is much lower now, and traders should come about half as often.
JoeOwnage  [作者] 3 月 24 日 上午 7:10 
If you are having reputation loss because of pawns from crashed airships dying on your tile, try this mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2870045856

If crashed airships are giving you too much wealth, destroy some of it with this mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2423311270
CalamityCannonKiwi 3 月 24 日 上午 12:48 
Also love this mod but just to add to Elmano's message, along with way too many items, the faction rep loss from the passengers dying on my map is hitting me VERY hard. I would ask that no rep is lost as the player has no control over the event and there's no way to help the passengers if they die right away.
JoeOwnage  [作者] 3 月 23 日 下午 2:45 
Yea I'm going to change the commonalty of the incidents tomorrow. Thanks for the feedback
Elmano 3 月 23 日 下午 1:21 
love your mod, however there is a few things that could change, the transport crash event is simply way too common and it gives way too many items
Akira 3 月 21 日 下午 11:53 
HUZZAH
Porknelius 3 月 21 日 下午 7:50 
Yes please on the shuttle reskin! even combine it with this mod
JoeOwnage  [作者] 3 月 21 日 上午 3:36 
I was thinking maybe a re-skin of colonial shuttle would be cool.
The Blind One 3 月 21 日 上午 12:08 
Looks really cool!

You should consider making these vehicles for Vehicle Framework as well, I think they'd be very popular!
JoeOwnage  [作者] 3 月 20 日 下午 6:18 
You're welcome!
Baba Evac 3 月 20 日 下午 2:42 
This is wonderful thank you JoeOwnage!