边缘世界 RimWorld

边缘世界 RimWorld

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Medieval Trader Airships
   
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Mod, 1.5, 1.6
文件大小
发表于
更新日期
12.206 MB
3 月 20 日 上午 11:58
6 月 20 日 上午 6:59
8 项改动说明 ( 查看 )

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Medieval Trader Airships

在 JoeOwnage 的 3 个合集中
Joe's 1.5 Medieval Fantasy Add-On
94 件物品
Joe's 1.5 Medieval Fantasy Modlist (Playtested)
507 件物品
Joe 1.6 Medieval Fantasy
436 件物品
描述
[ko-fi.com]

Description

This mod is mostly just a retexture of Trader Ships by AUTOMATIC and their code is used under MIT license.

Original mod (not required) is here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2046222331

This adds medieval trader airships to the game. Airships will visit your colony, preferring landing zones, and trade with you just like visiting caravans.

Replaces orbital traders.

Airship textures were created by:
Airo
https://psteamcommunity.yuanyoumao.com/profiles/76561199275410099/myworkshopfiles/?appid=294100

and

Botch_Job
https://psteamcommunity.yuanyoumao.com/profiles/76561198027185019/myworkshopfiles/?appid=294100

and

AOBA
https://psteamcommunity.yuanyoumao.com/id/FUJIKENGAWA/myworkshopfiles/?appid=294100

Thanks guys!

I made this for my own modpack:
Joe's 1.5 Playtested Medieval Fantasy Modlist
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3319070383

*****Recommendations:
If you are having reputation loss because of pawns from crashed airships dying on your tile,
try this mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2870045856

If crashed airships are giving you too much wealth, destroy some of it with this mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2423311270

For those looking to add these airships to vehicle framework check this out: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3302419308
45 条留言
JoeOwnage  [作者] 9 月 25 日 上午 3:38 
@Egamerx I've been testing the last few days and I've gotten airships. Maybe a mod conflict?
JoeOwnage  [作者] 9 月 23 日 下午 7:20 
LoneKnight667 9 月 23 日 下午 6:36 
Is there a way/mod to make this visual apply to empire shuttles? Kinda ruins the medieval immersion when I see a sci-fi space shuttle land in the middle of my castle.
Egamerx 9 月 18 日 下午 9:08 
160 days in on my medieval playthrough i haven't gotten a single ship yet, any idea why ?
JoeOwnage  [作者] 8 月 27 日 上午 8:17 
I don't know the answers to these questions but I'm learning a bit of C# and might dig into the DLL to figure out what's up. In the meantime try the OG mod, automatic might be able to shed some light
G-Fiti 8 月 26 日 下午 11:42 
Another question, I got a bunch of failed landings. How big does the zone have to be for it to work in a super crowded enviroment?
G-Fiti 8 月 26 日 下午 10:49 
Is the landing zone also used by shuttles from quests?
AceOfScray 8 月 21 日 下午 1:56 
As far as I can tell this does not work with Empire.
JoeOwnage  [作者] 8 月 5 日 下午 12:25 
OG traderships tried to have that functionality but it was buggy is my understanding. So I offer this as a straight up replacement of orbital traders because I don't know how to correct that issue.
miku567 8 月 5 日 上午 11:05 
Is there an option for the airships to not replace orbital traders?