Barotrauma 潜渊症

Barotrauma 潜渊症

Stromson Prime
8 条留言
simsyu 9 月 27 日 下午 6:49 
Neat.
:barotrauma::ambition:
ViceZ 5 月 15 日 下午 3:33 
A recommendation for the directional switchable periscopes, There should at least be a light up directional system to aid in determining which side is active, instead of a lot of guessing until your on the correct side. a simple 4 light components on a small ship graphic indicating active guns will suffice. Perhaps moving the switchable turrets buttons onto the sides of the periscopes to lower switch time and the indicator can go on that monitor the buttons used to be?
ViceZ 5 月 15 日 下午 2:39 
Ah, and bots are not able to navigate into and repair the shuttles.
ViceZ 5 月 15 日 下午 2:32 
What a masterpiece of art this is, well done.

Side note the top right gun seems to have something blocking it when you shoot straight up.
Mordgier 3 月 27 日 上午 6:16 
If you're using the typical 5 component control, you can just expose the memory cell to adjust values by the player as they buy upgrades.

We had the reactor values turned down to 50% to get it to work as expected - but we did that after it caught on fire.

Then we plowed into an ice spike at 70kph and went pop because the diving suit storage was already fully flooded.

Not knocking the sub as such - it's a work of art.
putrid catnard  [作者] 3 月 26 日 上午 9:15 
↳ Mordgier: I'll see what I do to fix all that, I definitely didn't expect everything to work as intended and the upgrades were a complete oversight on my part.
Lovecraft 3 月 25 日 下午 8:33 
The long awaited sequel to the best submarine in baro is here
Mordgier 3 月 25 日 上午 6:50 
Reactor automation tends to produce more power than load by a factor of 2. Guessing your reactor control is based on max power values and campaign upgrades hinder that from working right.

2 bottom pulse laser turrets are controlled by the same periscope which makes the back one hit off target.

The top speed is absurd with maxed campaign upgrades, and paired with the low sink and rise rate it makes the handling of the ship feel rather awkward.

With the high speed and poor depth control it's very easy to hit ice spikes and break the entire front of the sub, this leads to rapid flooding of all 3 levels of the ship.

Very pretty sub though.