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Hope this helps!
SupportGear3 is now treated as the default breaching tool, so instead of being stuck with Feet of Steel and Crowbar, you can have a trooper carry a breaching shotgun or dynamic hammer on top of his usual SupportGear1 items, so now everyone can breach properly without sacrificing their primary purpose, similar to real-life.
Essentially, with Trooper Toolbox, you have a dedicated breaching equipment slot.
Supportgear 3 -> Breaching equipment
Supportgear 2 -> IFAK & Medical
Supportgear 1 -> Skill set items
All of the selection is there.
Do let me know if it's due to an issue or simply player choice.
BTW - Fantastic mod and looking forward to see where you're taking this.
Could be a conflict caused by other mods you may have installed.
"SV 182:029 - [Error] Weapon lacks the 'silencer socket' dummy:data/models/weapons/mk48.khm"
- Revamp of all CAS item values to improve UX
- Audio queues for CAS
- New AH-6M guns & rockets strike as a default strike
- Some light weapon sounds (maybe)
- Voice acting had to be pushed to 1.0 unfortunately, as I had to learn audio work
Will be pushing a CAS revamp and some audio for it with .8 update, had to push models to .9 due to gameplay priorities.
I just gotta get some practice with modelling. I have learned the basics and I do have the tools and textures available to make uniforms, it just takes time and I want to complete the gameplay experience before visual goodies. Especially CAS as it is frankly an untested mess.
Thank you for the enthusiasm, I will give you some basic unit models soon. Cheers!
I will push some sort of a CAS remake of sorts, tune some up, some down.
CO is supposed to lose them. FAC stuff is generally not a Troop CO thing, they have the option to do FAC school, but very rare. COs worry about giving orders, usually so they tell others to sort that stuff.
Cheers for the feedback as always!
Some sphagetti leftover from when I was fixing skill sets and binds. Sorry!
It'll introduce 2 dependency mods: Muzzle Before Flesh and Trooper Toolbox.
With Trooper Toolbox, a re-vamp for breaching tools will be introduced, all tools except explosives will go into SupportGear3. Breaching tools such as dynamic hammer, breaching shotgun and bolt cutter will be pushed there as well. Crowbar, lockpick and feet of steel will be the default options, while others will be available as alternatives to the default.
SupportGear2 (IFAK slot) will be visible as well, while SupportGear1 will be less cluttered.
SupportGear3 will be breaching tool slot, SupportGear2 will be IFAK slot, SupportGear1 will be skill set slot essentially.
.8 will be placeholder model replacement and other model additions.
.9 will be audio update
1.0 will be Trooper toolbox and other mod compat update with all the fancyness I can cram in it.
My goal is by 2026, it should be done, depending on how long it takes me to learn to do all of those, as I don't want to use other people's work if I can do it myself.
@heneage Sorry, mate. I know I've been fucking with the kit a bit too much for some to bear but there will be no more edits to the existing gear or the squad composition. Pinky promise. If I do, I'll compensate by making them unlocked by default.
The update I pushed a 10 mins ago is THE last when it comes to existing shit being changed. From now on, there'll only be additions, new models, animations, sounds etc.
I do have the time but it's a case of learning it. It'll take a while.
This took at least 50+ hours to make as it is with all the learning I had to do. I imagine it'll take another 20-40+ for the rest.
For fire support related ones, they aren't added in yet. May add some placeholders at some point but they're coming with the .8 update.
It's probably a case of the smoke coverage effect not matching the coded coverage radius. I'll take a look at it, see if I can fix or adjust the effect itself.
Thanks for the heads up.
Update is a bit untested (time constraints, sorry!) so expect some jank.
I have some stuff ready-to-push but they aren't tested. 1.0 will probably be out by mid-Sept. I will probably include some kind of a shotgun then.