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报告翻译问题
I don't know how to save a faction's "dead" state to the save file, so it resets every time a save is loaded. However, unless they get *very* lucky, they should almost immediately be marked for death again as soon as the game tries to subtract from their influence.
So, check to see if they have *any* influence generation whatsoever. If they generate even 0.01 influence per month upon the game being loaded, they don't get re-marked.
Yes. To change which year the malus takes effect in, change the value in [TIGlobalCondition_fCampaignDuration_years] to something else.
A workaround to this is to disable the mod in UMM, start a new game, re-open the UMM menu (CTRL+F10 by default), and re-enable the mod. You do not have to restart the game at any point if you do it through the UMM menu.
Installing this seems to cause crash at new game start. not sure if i installed it wrong or there is a conflict
so what about those techs? late game influence is the bottleneck for direct investment and you need a lot of influence. it also hard caps how many media stations you can build because it becomes futile to build more than when you have an income of 5k influence per month.
We're police officers! We're not trained to handle this kind of violence!