Sea Power

Sea Power

OPERATION: SWIFT TIDE v2.0
116 条留言
Wolfhound 10 月 22 日 上午 7:46 
Its still working fine maybe a conflict with another mod i guess
Pax  [作者] 10 月 22 日 上午 6:56 
If you are talking about the version compatibility warning you can safely ignore that.
camocat2575 10 月 22 日 上午 3:36 
can you please update it to the newest version of sea power as i does not work with is
rbocs76 9 月 9 日 下午 12:33 
Pretty fun, your attention is required all over in multiple waves. Loved that surprise 2nd wave from the SE. Finally had a chance to try A-7s, very limited success with agm-62.
Pax  [作者] 9 月 2 日 上午 12:59 
As I mentioned in the past is only a matter of balancing having so much assets in the air can prove to be a bit too easy. I want the player to be focused on tasks in priority => I have X assets and have to do Y actions, what should I do first? You have to consider that atm there is no true AI but the enemy planes just work in a way that follows a series of instructions programmatically. Not to mention the time it would take for them to land/get back to CV.
Gdsm. A. Hamilton [6th GA] 9 月 1 日 下午 12:06 
What is the reason for having half-strength in the F-14 and A-7 squadrons? Nominal strength CVW should be about 24 F-14s, split across two 12 aircraft squadrons, with the roughly same amount of A-7 corsairs.
Pax  [作者] 8 月 31 日 上午 9:43 
Thanks Kirby Im adding those points to the next update release, just noticed Swift Tide has entered top 10 in the most popular mods folks, words cannot express my appreciation enough, your valuable feedback is always much appreciated! :captainsmooth:
Wolfhound 8 月 31 日 上午 12:34 
Working now, had to remove another mod
KirbyMirror2 8 月 29 日 下午 5:44 
There's a Silkworm site near the PT boats base that is Chinese, and there are SA-4 sites that never engage at all (they are missing Pat Hand radars in this scenario).
Pax  [作者] 8 月 28 日 下午 3:32 
Thanks for trying it out !
Sailor Kirby 8 月 28 日 下午 3:21 
Great mission, thanks for making it
Wolfhound 8 月 27 日 上午 7:43 
In mods list only OPERATION SWIFT TIDE and a red triangel appers when i try to load the mission
All other mods work.
Pax  [作者] 8 月 27 日 上午 3:59 
Remember to unsub and resub to the item in order to update it. You can check the scenario name in order to be sure to have the updated one, it should have 2.0 in the name. If that also does not work Id ask you to give me a bit more info as to what is happening for you.
Wolfhound 8 月 27 日 上午 2:45 
not working for me
Pax  [作者] 8 月 26 日 上午 7:01 
guys it should work correctly, I have ran this couple of times and it seems all good now, please do let me know. I also made some minor changes (see description).
Pax  [作者] 8 月 26 日 上午 5:13 
ok lads, I'm back, working to fix this as of now. Fix should be out later on today or tomorrow after I do some more tests and make sure everythings runs smoothly like it used to.
dares72 8 月 25 日 下午 4:04 
Yeah this doesn't work. It ends after 5 seconds.
MS Sharepoint 8 月 16 日 上午 2:37 
Thx
Pax  [作者] 8 月 15 日 下午 12:26 
Ok then I think it has something to do with the update. I will need to investigate but unfortunately I am not with my pc atm.
Richardguy 8 月 15 日 上午 11:24 
Scenario immediately closes upon start.
MS Sharepoint 8 月 15 日 上午 3:25 
heyhey, when i always load into scenario the mission finishes after 5 sec. Like after briefing, i can manage everything for like 5 sec then there is mission over, and the normal end screen. I have no other mods / latest update. What am i missing ?
Thank you
Pax  [作者] 8 月 14 日 上午 9:01 
Ok I will consider it. I was currently working on a new scenario, will be released once I get back from holidays.
a62443166 8 月 10 日 下午 10:48 
Can you update this mod, and gives Enterprise a bigger air wing?
ChadSimpKing 8 月 4 日 上午 1:23 
what submarines are you talking about there are noone in this mission
Shephard 7 月 7 日 下午 1:03 
This campaign REALLY taught me how unbelievably annoying American Submarines are haha. Firing torpedoes at my entire fleet and 100+ Sonobuoys aren't enough to detect it lol
Thorn 6 月 11 日 下午 9:29 
Excellent scenario — almost no complaints about realism or the overall experience.
The only suggestion: it would be great to add a victory trigger when all enemy surface forces are destroyed, because it takes way too long to sail to the destination point, even at 50x or 100x speed.
Pax  [作者] 5 月 29 日 上午 11:17 
It is a standalone map without any dependency so it should not matter where you place it
hal3p0 5 月 29 日 上午 9:25 
do you have any notes on load order for this mod? everytime i try it the game just crashes. no error msg. just crash to desktop. thanks
Pax  [作者] 5 月 24 日 上午 6:21 
Thanks for the heads up
Radeghast 5 月 24 日 上午 12:37 
I think its the Tomcats problem that I see being worked on they are blocking up the lifts, said there should be a fix soon
IceWalloh 5 月 23 日 下午 12:19 
Is anyone else getting horrible performance right at mission start? I can run relatively heavy missions but this one is stuck at 4fps right at the start and there doesn't seem to be that much going on. Unless there's 1,000 objects that aren't detected, somethings up
cowpooflyby 5 月 23 日 上午 7:59 
yo its a problem with the Saratoga with F-4s
if you change carrier and keep its complement of planes it should work
Pax  [作者] 5 月 19 日 下午 2:22 
Sorry to hear that I would assume it's a new bug related to CV, make sure to report it to dev team via the menu option
Radeghast 5 月 19 日 下午 2:01 
Tried this mission a couple of times but both times my CV operations come to a halt with my flight deck blocked with a plane not appearing for take off
Ragulsor 5 月 18 日 下午 4:26 
I have played this Mission in my Livestream. Very Good. Thanks
Stirlo 5 月 16 日 上午 6:08 
The best mission experience yet!
Pax  [作者] 5 月 8 日 上午 1:59 
Thanks for the feedback
Diseelturbo 5 月 7 日 下午 3:47 
Good mission. You should not put frigates in CV groups since they cant keep up with the carrier if it is bad weather.
ryu1940 5 月 6 日 下午 10:19 
Fun mission!
224135410 5 月 3 日 上午 2:40 
How to open this mission in map editor,I want to add ships from other mods
O B S E R V E R 4 月 29 日 下午 7:05 
@Pax I totally forgot that I had to do that. Thanks.
Pax  [作者] 4 月 28 日 下午 11:24 
@O B S E R V E R It's not automatic. In order for it to show you have to activate it in the mod manager first and then it will show among the scenarios.
O B S E R V E R 4 月 28 日 下午 2:05 
I am subscribed to the mission but its not appearing in my scenarios. Does it work with the beta version of the game?
PimpKitty 4 月 28 日 下午 12:39 
Amazing mission. I may or may not of misclicked and sent a harpoon at the distress ship. Hopefully no one survived to rat me out
DouglasRoyGod 4 月 26 日 下午 12:46 
Challenge accepted. haha.
Pax  [作者] 4 月 25 日 下午 1:17 
Thanks, noted!
Zog 4 月 25 日 下午 12:09 
Hey there! Needs an update since SA-6 and SA-2 radars have been added in the most recent patch, as of now land based AA just doesn't work. Otherwise great mission!
youngy1781 4 月 20 日 上午 8:08 
Very nice mission. Thanks
Pax  [作者] 4 月 18 日 上午 9:18 
You are not supposed to load it in the mission editor. The asset folder will be resulting as missplaced giving you a null path error. If you want to play it you have to do it via the play scenario menu.
TheCrimsonNose 4 月 18 日 上午 8:07 
I cant load in the mission editor. Error pops up about path name null