tModLoader

tModLoader

Fargos Souls Mod Old DLC Recreation
253 kommentarer
CondoR For 11 timer siden 
As far as I understand, the error is elementary. Thorium 1.7.2.5 in the changelog says "Renamed: "Magic Conch" to Bubble Conch", all you need to do is rename and recompile the mod.
Jebediah3316 8. okt. kl. 13:57 
Please update! Phenomenal mod!
Also, there is a peculiar glitch specific to multi-player: when a player who is not the host equips the Daedlaeus Enchantment (historical), their speed fundamentally changes. They start warping at more than 100,000 mph across the map until their game crashes. This only affects non-hosts in multi-player (I have checked, and they have this mod installed, so that's not the root).
Also, one suggestion: would it be possible to get the Squirrel NPC to sell the enchantments from this mod? That would be magnificent for multi-player runs!
ne proha 8. okt. kl. 7:56 
update pls
➹舞殿星见➹ 8. okt. kl. 5:51 
update please😭
bu_tian_dangao 8. okt. kl. 5:29 
The mod needs to be updated to adapt to tmod 2025.8.3.1. Please!!!
Spade-Z 8. okt. kl. 5:21 
The mod needs to be updated to adapt to tmod 2025.8.3.1. Please!!!
Jebediah3316 7. okt. kl. 15:22 
Two requests:
1) The plague reaper enchantment makes all damage become 1 (2 if crit) if you are not stationary. I know the camper does this, but it makes the enchantment (as well as its upgrades) essentially unusable due to the nature of Fargo's boss fights. Can this feature (the camper's reduction of damage) be removed from the plague armor enchantment, as well as from the Soul of the Tyrant?
2) Healing potions are consumed constantly when equipped with the Hydrothermal enchantment (due to inheriting the function of the regenerator, the game figures the player needs to heal to return to max HP, but stays at half health). This feature is not as problematic as the camper issue, but is there a way to fix this?
Overall an excellent mod! Extremely fun - I've never enjoyed Calamity/Fargo more!
SeleneFlora 7. okt. kl. 13:07 
Question, any intention on Spirit Reforged Compatibility as well? Also, thank you for the mod.
TopFox6 7. okt. kl. 12:45 
if u need it i can send a error log
TopFox6 7. okt. kl. 12:45 
Thorium got a updated so this mod dosent work, something about the depth diver enchant
Robin Hood 29. sep. kl. 8:32 
This mod's accessories can't be placed in mutant's pact accessory slot.
Nero 2. sep. kl. 2:20 
Thank you for your reply, that's great news!
Wesley  [ophavsmand] 31. aug. kl. 10:40 
Yes I do have plans to add that at some point with some of the items that were missing (Soul of Void, Abominable Wand, Mutant's Eye, etc.)
Nero 31. aug. kl. 8:53 
This mod is very cool! Do you have any plans to add a Force similar to the "Force of Eternity" from the "Fargo's Soul Mod Extras" mod? It's a regret that the Force in that mod didn't incorporate Boss Accessories like "Abominable Wand" "Mutant Eye".
Ackerman 30. aug. kl. 11:58 
I left in the "General Suggestions Discussion" a big list of possible things to add/change.
Ackerman 29. aug. kl. 6:53 
Thanks for addessing the issues, as the description was slightly misleading (the DBZ force part specifically, when I was first downloading the mod)
Wesley  [ophavsmand] 29. aug. kl. 6:10 
You are all good! I've modified for the first 2 and I will look at the Spirit enchantment tooltips when I get a chance :steamhappy:
Ackerman 29. aug. kl. 4:32 
Some minor visual suggestions:
1) I think the description of the mod itself needs 3 changes, first being the replacement of the "Force" for "Soul" in DBZ compatibility.
Second, add "Unofficial Calamity Bard & Healer" and "Unofficial Spirit Bard, Healer & Thrower" in the list of "Compatible mods", as you explicitly stated in the changelog that you made compatibility with these mods.
Third, are you sure the mod now has 24 Calamity enchantments? You added two more in one of the recent updates.
2) The Spirit-related accessories tooltips are sure weird, specifically Frostburn Force and Soul of the Phantom. I think you added nonexistent accessories in it (e. g. Hell Eater).

Sorry for repeating some of the stuff I wrote in "General Suggestions Discussion", if it bothers you.
Earthpiggy 25. aug. kl. 0:21 
i have been looking for something that adds the thorium souls into 1.4 for YEARS! thank you for doing what no one else has done. THANK YOU!
TankMarko 24. aug. kl. 8:22 
Very exciting stuff :)
Love your work
Wesley  [ophavsmand] 23. aug. kl. 15:55 
Yes, other content mods are planned in the future.
TankMarko 23. aug. kl. 9:57 
Thanks for responding :D
I guess that makes sense; to be fair, the buffed steel enchantments are very much welcomed if you play this with harder difficulties (eternity, maso, revengace, death...)
Will this mod ever expand to other content mods? As far as I am aware, the unofficial souls expansion (spirit, redemption, consolaria) is cancelled so are there any plans to include consolaria or redemption etc...?
St0rm331 22. aug. kl. 5:32 
thanks!
Wesley  [ophavsmand] 21. aug. kl. 18:42 
4. Yes, currently the enchantments are not sold by squirrel, I'll have to look into how the other Fargo's mods hook into the squirrel shop.
5. Yeah I do still have to code Spirit configurations haven't got to it quite yet but I'll get it coded soon
6. Yeah sure I'll modify the description with a full list after posting this. (Fargos Official DLC does fully work fyi)
Wesley  [ophavsmand] 21. aug. kl. 18:42 
Sorry for inactivity have been pretty busy with other projects although I do still plan to work on this mod. To answer all your feedback (have to split into two parts

1. Calamity addons should work if you enable their corresponding mods although if that doesn't work then I will have to look into that
2. I don't know much about devil fruit and jojo stand although I do definitely plan on doing a play through with these to figure this out although if anyone who's played these mods have suggestions I'd love to hear them
3. The steel ones are stronger due to the Ball and Chain giving DR on top of it so I will have to account. I would assume same problem with Thorium as well I will look into it.
St0rm331 21. aug. kl. 9:10 
@Wesley could we please get a list of compatible mods please? like does the official fargo souls dlc work with it
yuanming_g 15. aug. kl. 9:43 
Hey sir ! I met a bug that the enchantments from Spirit can not be found in the fargo' s enchantments setting. I don' t know how to describe the function. It's a wrench in the lower right corner of the backpack. When we click it, a window will be open where all enchantments can be turned on or off. The bug is that I can' t find Spirit' s enchantments in that window.
It will be grately helpful if the bug can be fixed.
Milanesas De Polenta 14. aug. kl. 18:24 
I'm writting this for my friend that has a non full account in steam (He is from Venezuela, so he can't pay 5 dollars)

But the enchantments, essences and key items from thorium mod aren't selled by the squirrel when you get it. It would be nice if in the next update of the mod this feature can be added
TankMarko 10. aug. kl. 2:33 
I wanted to point out some interesting things I noticed, I believe darksteel, durasteel and thorium enchantments are a lot stronger in your recreation than they were back in 1.3; I think it was supposed to reduce damage only when the player was at max hp.
And also another thing, I believe you can no longer get the ancient slab from quests in spirit classic making the chitin enchantment insanely hard to obtain. Those were the two things I noticed so far. But overall this is a fantastic mod and a much better way to recreate the 1.3 experience at least compared to something like the community souls exapnsion
!. 8. aug. kl. 17:55 
i just want to add that i found it very funny that you wanted to add the devil fruit and jojo stand mod but after playing the jojo stand mod i have to say that i'm very excited to see it actually get added because it's a surpisingly well put together mod and i'm also curious as to how it would be integrated into the whole fargos enchantment/soul/essence fomula do you already have ideas for this mod or haven't you really thought about it much yet?
!. 8. aug. kl. 5:23 
what happend to all the calamity addons that were also listed in the current items like clamity did you remove them?
虞悖 4. aug. kl. 20:38 
Fix localization please
Wesley  [ophavsmand] 29. juli kl. 8:13 
Yes
Зюзя 29. juli kl. 7:19 
Is it compatible with Fargo's Souls DLC? The official one.
Rukir 22. juli kl. 16:57 
thanks so much and keep up the good work :D
Wesley  [ophavsmand] 22. juli kl. 8:29 
Okay so the Fargos Mod work like:

Fargo's Mutant adds QOL stuff like the NPCs

Fargo's Souls adds the base game enchantments and items and Eternity mode

Fargo's Souls Extras add additional enchantments for Fargo's Souls armors as well as a few items

Fargo's Calamity DLC adds Eternity mode for Calamity bosses as well as about a third - half of new Calamity enchantments and the Brand of the Brimstone Witch accessory

This mod adds all of the original 1.3 Thorium, Calamity, DBZ enchantments/forces/souls as well as a few other small content mods.


So this mod doesn't add any Eternity Mode stuff (yet), although if you want Eternity AI for Calamity, this mod should fully work with Fargo's Calamity DLC.

Hope that helps! :steamhappy:
Rukir 21. juli kl. 9:18 
All the different fargo mods are really confusing me. Is this the one you need to play with Thorium? Does it include Eternity Mode stuff?
Goofert 20. juli kl. 1:26 
Very based (I have yet to try it but Im just happy to see thorium and fargos be compatible again)
Wesley  [ophavsmand] 19. juli kl. 10:12 
Calamity bug has been fixed in the latest version sorry for the delay!

As for playing the actual crossover, currently the official mod in 1.4 has only some of Calamity enchantments, but if you play in 1.3 you can play the old version (which this mod is based on).
yuanming_g 18. juli kl. 23:52 
Hey sir, I would like to ask if I can still play the real old version of Fargo, Calamity, Thorium crossover now? What needs to be done, I'm a novice to tmodloader.
丨蜜桃白乌龙丨 18. juli kl. 4:31 
sry i just see your reply right now. but i think it is just because in that period calamity have update or maybe i should say delete a lot of things that caused this bug. but besides this i found that the soul of calamity cannot run correctly i don't know if it is fixed
Big Smoke Magro 17. juli kl. 18:11 
this is some real quality stuff, really brings back the modding chaos from 1.3 :steamthumbsup:
Wesley  [ophavsmand] 9. juli kl. 16:31 
Look inside of Fargo's Souls Mod built in enchantment effect toggler, it should be able to be modified there.
浮生三清梦 9. juli kl. 13:47 
I did not find any modifications related to campers in the module configuration
Wesley  [ophavsmand] 8. juli kl. 6:03 
Yes it can be used on multiplayer.
Seraph 8. juli kl. 5:48 
Can be used this on Multiplayer?
Ackerman 8. juli kl. 3:03 
Camper is toggleable, check the accessory configs below the inventory
浮生三清梦 7. juli kl. 16:35 
The synthesized camper in the Plague Demon Stone cannot cause damage when moving. Can we not add this camper accessory, otherwise we can only stand and fight
Wesley  [ophavsmand] 6. juli kl. 18:49 
Alright so currently:
Calamity Fargos DLC works, and this mod will integrate successfully(removing duplicate items from recipes)
Community Souls Expansion is not supported yet but probably will be in the future.
Fargos Souls Mod Extra should work fine as it doesn't modify too much, and is also required to summon Echdeath legitimately in this mod.

Will try to figure out Fathom Swarmer bug


SOTS will be added, although I don't have an exact deadline. Depends on when I have enough art.
ezelisondo 6. juli kl. 14:05 
Is this compatible with Calamity Fargos DLC and Community Souls Expansion? And what about the Fargos Souls mod extra?