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报告翻译问题









1. When it comes to making item drops easier with item banners, I want this mod to stay faithful to the original mod, so I'm avoiding trying to make it easier.
2. For the recipe requiring Draedeon's I do agree as this is indeed odd and I will rebalance in a future update because this doesn't really make sense
3. The Daedalus Enchant should have the effects of Permafrost Concoction's revived but I can double check and make sure it gives effects correctly
4. I am planning to add Secrets of the Shadows at some point in the future although I don't have a good way to get art yet so might be a bit however.
How to get any drop:
1. Get 30 Zerg potions, place a Chaos Candle (if possible) and use the Battle cry. Also get 30 Big Suck potions or Ceaseless Hunger potions (I reccomend the Auto Trash mod very much for you, perfect for a modpack like this)
2. Use a City Buster in the desired area and place multiple rows of platforms (The more, the better)
3 (optional). Get 30 Strong Luck potions (forgot its name), place an Omnistation and the Torch God's favor
4. Wait for your rare drop.
But a cool mod nonetheless, seems like a lot of work to make. I'm enjoying it.
Any plans to make an automatic filter for problematic enchantments? There's a toggle in fargo's mod for that I think, it just doesn't work for enchantments from this mod. The dragon one was a murderer for my PC and all it says is "Dragon effecs". Although that might also be the case of "reaping what you sow" since I didn't read all the effects... At least I would suggest calling it Dragon Explosions and anything that adds projectiles to treat similary (Like Pyromancer Effects).
An accessory that requires so many tools to make and is described as "Mortal or Immortal, all things acknowledge your claim to divinity."
I just don't know if it should be used as an item like the magic mirror, occupying a slot in the hotbar, or if it would function while equipped.