Team Fortress 2

Team Fortress 2

Deathrun Timbercrove
7 条留言
Tiagoquix 3 月 7 日 上午 4:58 
Thanks for the clarifications and thanks for the feedback! I hope you can make this map even better. :)

The other map is also played in the server and we love it due to the side objectives.

Keep up the good work! :BR_Heart:
JonathλnPR  [作者] 3 月 7 日 上午 2:12 
You just have to reach the minigame door, aka the hut in the middle of the map, by completing all course tasks, like the pads in the first dungeon.

Yeah i see, i'll look into the issue
Tiagoquix 3 月 7 日 上午 1:57 
Thanks! In regards to the chat message that says ending the course, does it mean all four courses or just a specific one?

I've played this in a public server with ~20 players and I can say that everyone was confused at the start due to it not being clear which door is going to be the first one. Also, as it seems (but I could be wrong), players always spawn in a fixed location with a specific angle of eye view, so it gets even more confusing due to this.
JonathλnPR  [作者] 3 月 7 日 上午 1:20 
The respawn is handled, as by speaking two challenges displayed in the chat with red text on the start of the round, telling you to either escort a player to the end alive, or reach the end in a certain amount of time.
Tiagoquix 3 月 6 日 下午 6:38 
This map is very cool, but also very confusing at first. How does the respawn mechanic work?
BerrySerious 3 月 3 日 下午 1:49 
good to see your back with another deathrun map, keep up the good work
Heapons 3 月 2 日 上午 11:13 
It was extremely fun playtesting this map!! Great job!