Project Zomboid

Project Zomboid

Falcon Ridge
15 条留言
beardedone 13 小时以前 
updated for 42.13?
Sarah  [作者] 12 月 11 日 下午 3:59 
Loot zones have been corrected :lunar2019piginablanket:
UnrealVenn 12 月 8 日 上午 10:57 
if the bugs are fixed for b41 and the new b42 port i would gladly use this. this can be a good alternative while we wait for the official fort knox. another mod favorite of mine that i hope gets ported someday is st bernard. in my load order on b41 its a stand in for fort knox (the town itself)
Sarah  [作者] 12 月 7 日 上午 11:29 
This does have a loot spawning issue thanks to a missing zone. Will fix as soon as Im able.
Sarah  [作者] 7 月 28 日 上午 10:04 
Am working on B42 update, hopefully wont be too long
< ガ Ny ガ > 7 月 27 日 下午 10:59 
B42 please
therokito 7 月 27 日 下午 4:46 
Loot respawns dont seem to work in MP
thesysop11 7 月 21 日 下午 6:42 
Idk if this is a problem only I'm having but I can't seem to get vehicles to spawn here?
Mattatatta 6 月 9 日 下午 2:02 
I have some info to share on other map compatibility.

Strictly speaking, this has conflicting cells with:
Elliot Pond
Military Fuel Depot
Military Fuel Depot (Elliot Pond compatible)

However, you can override Falcon Ridge by loading it after the above mods. The result is a map that has no weirdness or broken roads, but Falcon Ridge's two offshoot roads from the main highway, and the Smokey's bar, are removed.

If you load Falcon Ridge first, you break the above mods completely by replacing the buildings and additional highway with wilderness.
Thelostgamer146 4 月 30 日 下午 2:38 
eerie country patch please.............
Wyr 4 月 13 日 上午 10:30 
They probably are, or they're trying to use the mod in b42
That aside, really nice work on the map, can't wait to play with it once b42 releases the mapping tools for b42
Sarah  [作者] 3 月 6 日 上午 1:12 
Are you adding the map mid save @twonips?
TWONIPS 2 月 26 日 下午 8:10 
NOTHING BUT OPEN FIELD, SHOWS ON MAP BUT NOTHING THERE
Carid 2 月 26 日 下午 5:49 
nicee
Tregedy 2 月 25 日 上午 4:35 
nice tower btw