安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题














Making the map compatible with Elliot Pond was not difficult, since there was only one road to be laid, but in this case everything is much more complicated
you can see in the reddit post. And You can also see there
are cells that don't have a map mod. So I was wondering if you could adjust the map so that we can have your map and south muldrough map working together. https://www.reddit.com/r/projectzomboid/comments/1ckbgog/ep_mfd_eliot_pond/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
And what do you mean by “Can you please use one of the empty cells u can see there?”, I don’t quite understand which empty cells you are talking about
34x43 / 34x44 / 35x43 / 35x44