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报告翻译问题






It's based on happiness, not stability. And no, the insurgency is not permanent. No matter what you do, you will eventually get rid of them. It's a challenging origin, but I'm not evil.
@I AM TRANSCENDENT
2 Reasons:
1. Ascension is the resolution to the story of the origin.
2. It is a very complex origin compared to most others. It has alternative advanced authorities for the ascension paths. I simply don't have the capacity to do so much work, especially when I don't know if people even like the origin.
@zestyukrainian
You have to either make your population happy enough or just continue playing. Once in the midgame, the insurgency will violently split from your empire. .
@Dr. Quackers M.D.
No, why would it add that? Is it shown in the screenshots on this workshop page?
@Camille1358
Mods can have wiki pages on the stellaris wiki, so that's an option. I myself won't make any docs or guides as I already spent a lot of time on just making the mod. If I was to make explanations I'd burn out even faster than I already do.
@hexosecurity319
Put it in suggestions and it may become a thing in 2390
wow thank you... I did not know that exist
Have you looked at the Changelog ?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3498553777
Can you enable debugtooltips and check the ID of the event?
Have you made sure you have the newest version?
Works fine, either DM or in our channel in the stellaris modding den if you're in it.
I can send an old version in a zip file over discord.
It has been updated to 4.0 now
hopefully you can get it fixed when you update the mod to 4.0
(thankfully its not bothersome, setting the specific event to toast and to not auto pause makes it never show up besides having to load toasts constantly)
This mod hasn't been updated for 4.0 yet.
That or make Russian Localization.
Unfortunately there are no Russian localization for this mod.
What language are you using?
There's an intro event that explains that unhappy pops will be more likely to join the insurgency, though I do admit a one-time event is probably not enough.
In any case, you can beat the insurgency by making everyone leave the insurgent faction (Requires all of your pops to be quite happy) or by Waiting until the mid-game where your empire will Split in two and you can choose to become the insurgency
It should be fixed now, although if not, try firing the event HMO_fix.4 with the console.
If it is not fixed automatically or with the help of the event, and you have unsubscribed/resubscribed to the mod to force it to update, please tell me.