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My guess is whatever code is used for the movement of ammo is bugging out and it thinks it needs to unload ammo, but then is like oh wait no I don't? That said I don't know code so just a guess.
(Last time, I accidentally posted in my native language. Sorry about that.)
But also thanks for taking the time to update the mod at all, I like it actually working for all ammo types and the only mod that I use that adds more ammo.
But by the GODS remove sideways transfer to other Ammo Storages, PLEASE I BEG OF YOU
This bug is somewhat abstract, causing the originally innovative high-freedom placement to be completely lost. It's a pity that I have to give up.(′へ`、 )
do i need to do something or am i missing something?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3447044281
Maybe a modder more experienced than I can conditionally add the dpmbullet etc support. The github repo's latest commit shows the code uncommented, but you should be good un-subscribing from this mod, and grabbing the one I just linked instead.
I suppose we could make another mod to do this for people, I just don't have the time right now. Anyone is welcome to fork the mod if they like - github link is in the description!
If you want to change the rate of transfer for a type of ammo, go into that ammo's file (EG for bullets, in your mods location - <someDriveLetter>:\SteamLibrary\steamapps\workshop\content\799600\3425386557\terran\storage_ammo\storage_ammo.rules
Find the 'converters' in the ammo type. For bullets they start at line 135:
```
// Forward Converters
ResourceConverter
{
Type = ResourceConverter
FromStorage = AmmoStorage
ToStorage = NextChainProxy
FromQuantity = 5
ToQuantity = 5
Interval = 0.025
}
```
You can change the interval and amounts as you wish- but remember there are 3 proxies and it alternates between them IE Left then Front then Right repeat
Fixed!
Tech Tree support will need more time than I thought, so for now it's just commented out.
Also added some changes to make missiles work with Tiered parts mod.
Tech tree is next - still pondering the best way to support that without building parts for it specifically.
This mod is great! But it seems it doesn't support chain guns.