Cosmoteer: 星舰设计师

Cosmoteer: 星舰设计师

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Advanced Ammo Storage & Supply 2.0
   
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标签: Mods
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1.277 MB
2 月 11 日 上午 4:02
3 月 19 日 上午 2:42
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Advanced Ammo Storage & Supply 2.0

描述
FORKED version of aephiex.advanced_ammo_storage_and_supply

Original Mod By Aephiex HERE

Advanced Ammo Storage & Supply 2

Version: 2.0.3
Author: Bwilliamson55
Compatible Game Versions: 0.28.1
GitHub Repository[github.com]



Overview

This is a forked and updated version of Aephiex's original Advanced Ammo Storage & Supply mod.
The original mod is no longer maintained, and this version expands its functionality with additional overrides, added compatibility patches, and improved ammo logistics through sideways movement.



New Features and Improvements

Chaingun Ammo Support
- Chaingun and chaingun magazines now accept ammo transfer from belts

Compatibility with Additional Mods

More Cannons Mod: EMP and Nuke cannons now supported
Star Wars Mod: Supports mini-cluster, concussion, intruder, and hex missiles
Missile Mods: Compatible with Galactic Allegiance Missile Silos, Standalone Missile Silos, Jani’s Shipyard, and Advanced Missile Launcher
New Ammo Transfer System

Ammunition can transfer left, right, or forward
Improved Storage Durability

Armored storage bays provide additional protection
No roof access, maintaining balance and preventing excessive ammo stacking


Technical Details

This version mostly replaces and beta-maxes mod overrides per component by pushing to custom and vanilla storages

For example, HE Missile storage will attempt to transfer to HEMissileStorage__Aephiex components, CombinedMissileStorage, and MissileStorages
This means most mods now need no special updates or tweaks to be compatible



Feedback and Support

For bug reports, feature requests, or contributions, use the comments here or visit the GitHub Repository[github.com].
Discussion and updates will be shared there. Maybe.
47 条留言
Lock&Load98 9 月 4 日 下午 5:49 
I also have same issue as Augoeides. But with large cannon and only some of the storage's. If you look at the cargo view you can see the ammo going from full to 15, or 10.

My guess is whatever code is used for the movement of ammo is bugging out and it thinks it needs to unload ammo, but then is like oh wait no I don't? That said I don't know code so just a guess.
Darkstar 9 月 3 日 上午 4:23 
does not work for the halo mods nuclear weapons and mac loaders https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3499674707
Augoeides 8 月 27 日 上午 11:31 
I've also noticed that when supplying ammo to a Flak gun, sometimes the ammo storage boxes freak out visually, and if I try to remove them I can't interact with the ammo. I assume this might be the ammo loss issue people are talking about?
Augoeides 8 月 23 日 下午 8:25 
As below me, an update for this mod to add Thermal Canister storage would be amazing.
AnonaCraffter 8 月 12 日 下午 6:00 
Thermal canister missiles update please?
Keerp 6 月 29 日 上午 11:24 
I have uploaded a modified version that fixes the issues that @unlucky, @shephjr15, @IcySkye etc. are having- https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3512132479
unlucky 6 月 13 日 下午 11:19 
When supplying ammunition to the turret, there is a fivefold loss.
(Last time, I accidentally posted in my native language. Sorry about that.)
unlucky 6 月 12 日 下午 9:43 
弾丸の消失率は33%ではなく、5倍が正しいです。
unlucky 6 月 12 日 下午 9:07 
弾丸が消失します。33%ぐらいしか輸送されません。
shephjr15 5 月 28 日 下午 9:48 
Please is it at all possible to get a version of the mod that doesn't bounce ammo around the ether, and just works like a conveyor as the original did? The compatibility, updates, and other features are nice, but the unpredictable conveyance behavior totally undermines the functionality.