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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2907834593
5,45 kg mature rabbit gave me 420 nutrition
and 0,5 kg little rabbit gave me 340 nutrition (i think this is too much)
https://i.ibb.co/HpLrg2CF/image.png
The first is the bag of chicken nugget thing, which I commented on in the pinned bug report. The gist of it is, by adding the "HungerChange = -60," to that item, it screws up the ability to open the bag and have it be used up properly.
The second issue is, pancakes seem to have way too many calories. 660 for a stack seems excessive when you consider that's for just the pancakes without toppings.
The third is, by changing the Hunger value of Butter, not only are you making most recipes use alot more butter than they probably should, but it results in Butter adding way more calories to an item than it probably should. Just as an example, adding butter to pancakes is adding something like 930 calories which is the equivalent of putting on 9 tablespoons of butter. And while I like butter as much as anyone, that seems like an a lot of butter.
in Steam\steamapps\common\ProjectZomboid\media\lua\shared\Fishing there is a file called Fish.lua
To fix the ridiculous amount of calories and encumbrance we only need to adjust the
local nutritionFactor = 2.2 * fishSizeData.weight / item:getActualWeight()
and
item:setActualWeight(fishSizeData.weight * 2.2)
I'm currently testing different ratios and comparing the in-game results with real life nutritional values calculated by AI models. Ratio around 0.5 seems to be balanced.
If D1F27 wants to implement this in this mod that would be great, if not I will make a separate mod and upload it to the workshop.
item Dip_NachoCheese {
HungerChange = -40,
}
item Dip_Ranch {
HungerChange = -50,
}
I wonder if this is a typo because Dip_Salsa only has HungerChange = -4 which makes more sense for a dip.
I "pack 6 in a box"
I get 7 Mac and cheese after opening the box
Do you think you can fix the problem of fish calories in this mod?
https://imgur.com/a/XOjaMuC
https://imgur.com/a/IARRNVh
I better go let everyone over on Sapph's Cooking know. Seen a lot of people asking about it over there, lol!
Replied to your roadmap discussion.
Now I need to figure out the cooking systems. Any chance at adding simple MRE recipes for survivors on-the-go? Or will you leave that to other mods?
Canned food-related bugs started appearing as soon as update 42.6 dropped. Some minor item-related change must have been made in the game files or code, causing canned goods to bug out. It was a really weird issue since this mod doesn’t modify any recipes in the game… so tracking down the root cause was a bit tricky.
Anyway, I just released an update that fixes it!
> The Aligator Gar calories are correct, considering that there are 160 calories per 0.4 of weight.
>As for Tinned Vegetable Soup, I couldn't replicate the bug here. I'm still testing it.
Thanks for the feedback!
https://imgur.com/a/XOjaMuC
https://imgur.com/a/IARRNVh
https://imgur.com/a/fvoojXw