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It's the effort that matters on the Garry's Mod workshop, not the collision and prop detail. (In my opinion)
Wait... Hammer++?
W e l c o m e t o h e l l m a t e!
And if you don't like the nodes, like @TharTrain_ROBLOXIAN said, there is a required NavMesh addon for this map!
otherwise, if you are planning to generate some of your own, use the navmesh optimizer addon by StrawWagen as it doesn't lag as much during generation and allows you to play on the navmesh right after it's fully generated, no restart.