武装突袭3

武装突袭3

[SP/COOP 1-4] Operation Solstice - Alaskan Raid
13 条留言
marco.toppy 8 月 26 日 下午 3:33 
...and the manhole and manage tunnels wasnt clear manage. :steamsad::steammocking:
marco.toppy 8 月 26 日 下午 3:32 
Good mission and beautiful history and nice ambient ! But on SP mode i was assalt only me the compaund with drug because the IA teamates ncant entry within manhole and cant walking on mine field (one enemy within building not visible and fire me all time ?. The Intel laptop exploded when upload data ?!). The rescue 4 hostages task (rescue 3 hostages and i dont know where is the 4 hostage) not recognized and i dont know to do ?! Last task was bad design and badly all nice mission ! :steamsad:
Liberty_Valance 7 月 20 日 下午 1:36 
Ok; thanks
Crimson Mage  [作者] 7 月 19 日 下午 1:32 
@Liberty_Valance Gotcha, I am currently going through my old missions again and redoing them. I have marked this down. Thank you for the feedback!
Liberty_Valance 7 月 19 日 下午 1:27 
the actions to perform are not clear which spoils the scenario which otherwise is good
Zagger 4 月 13 日 下午 2:04 
Won't load. Error message:
steamMPMission/_cur_mp.ST_Swamp/mission.sqm/Mission/Entities/Item11.type:Vehicle class plp_Rotten_Board_2m_90 no longer exists.
ye_mao 2 月 20 日 上午 8:09 
epic!
Crimson Mage  [作者] 2 月 3 日 下午 8:37 
@PaweU, thanks for the feedback! I did not think of how the AI would react to player attempts to apprehend the suspect. Pretty big oversight. I'll think if a way to improve that game play loop.

I would include vehicles but during testing it either made the mission way to easy or very cumbersome (due to navigating a swamp with a vehicle). Was stamina disabled for you? I also included footbridges to make crossing the swampland easier. I'll include other ways of making the walking better.

Yet again thanks for the feedback PaweU. Means a lot as it makes me a better scenario maker.
PaweU 2 月 1 日 下午 1:49 
[Singleplayer] Interesting scenario buuuttt

Some vehicle would be useful, I spent most of my time walking around the swamp, some vehicle would be useful.

And I'm not entirely convinced about the CQB interacitons mod... Most contacts are over long distances, not much CQB here. And when I try to apprehend a suspect, my squadmates kill them
Crimson Mage  [作者] 1 月 31 日 上午 10:15 
@Rockie, Thank you Rockie!
Lucius 1 月 31 日 上午 3:09 
Cool beans! :csgoct:
Crimson Mage  [作者] 1 月 29 日 上午 2:02 
Let me know what you all think about this mission.
GirthQuake 1 月 28 日 下午 9:43 
Is very good, you play as DEA and do fun anti drug things. Would highly recommend playing with friends for best outcome. Drugs are bad!